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authorAaron Carlisle <carlisle.b3d@gmail.com>2021-08-05 02:24:19 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2021-08-05 02:24:19 +0300
commitd6ca7ab20ed6f4f1df29cfc55b88beaecdec4525 (patch)
tree9a6d2fd36002a3bf504779cbe2c7b4c0edd9b96b /source/blender/python
parent07b702f82846322df4b0b6065db90d7e3ebf3eb1 (diff)
Cleanup: make format
Diffstat (limited to 'source/blender/python')
-rw-r--r--source/blender/python/gpu/gpu_py_offscreen.c15
1 files changed, 11 insertions, 4 deletions
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c
index 02f72f20ac4..32053df5e97 100644
--- a/source/blender/python/gpu/gpu_py_offscreen.c
+++ b/source/blender/python/gpu/gpu_py_offscreen.c
@@ -279,7 +279,8 @@ static PyObject *pygpu_offscreen_texture_color_get(BPyGPUOffScreen *self, void *
PyDoc_STRVAR(
pygpu_offscreen_draw_view3d_doc,
- ".. method:: draw_view3d(scene, view_layer, view3d, region, view_matrix, projection_matrix, do_color_management=False)\n"
+ ".. method:: draw_view3d(scene, view_layer, view3d, region, view_matrix, projection_matrix, "
+ "do_color_management=False)\n"
"\n"
" Draw the 3d viewport in the offscreen object.\n"
"\n"
@@ -312,8 +313,14 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- static const char *_keywords[] = {
- "scene", "view_layer", "view3d", "region", "view_matrix", "projection_matrix", "do_color_management", NULL};
+ static const char *_keywords[] = {"scene",
+ "view_layer",
+ "view3d",
+ "region",
+ "view_matrix",
+ "projection_matrix",
+ "do_color_management",
+ NULL};
static _PyArg_Parser _parser = {"OOOOO&O&|$O&:draw_view3d", _keywords, 0};
if (!_PyArg_ParseTupleAndKeywordsFast(args,
@@ -327,7 +334,7 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar
&py_mat_view,
Matrix_Parse4x4,
&py_mat_projection,
- PyC_ParseBool,
+ PyC_ParseBool,
&do_color_management) ||
(!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
!(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) ||