diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-09 17:23:51 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-09 17:45:21 +0300 |
commit | f7398bc0f3eaa023a6346a5235043378292df77f (patch) | |
tree | ef02dce4a20515646c91a6956e9cb9988d21e982 /source/blender/python | |
parent | e5081a0daea9d2a052bd86a99534e5e62085b00e (diff) |
Cleanup: Use full name for scene_layer in python
Diffstat (limited to 'source/blender/python')
-rw-r--r-- | source/blender/python/intern/gpu_offscreen.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/python/intern/gpu_offscreen.c b/source/blender/python/intern/gpu_offscreen.c index 6c16c274234..12e9f02be93 100644 --- a/source/blender/python/intern/gpu_offscreen.c +++ b/source/blender/python/intern/gpu_offscreen.c @@ -170,7 +170,7 @@ static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *a PyObject *py_scene, *py_scene_layer, *py_region, *py_view3d; Scene *scene; - SceneLayer *sl; + SceneLayer *scene_layer; View3D *v3d; ARegion *ar; GPUFX *fx; @@ -184,10 +184,10 @@ static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *a &py_scene, &py_scene_layer, &py_view3d, &py_region, Matrix_Parse4x4, &py_mat_projection, Matrix_Parse4x4, &py_mat_modelview) || - (!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) || - !(sl = PyC_RNA_AsPointer(py_scene_layer, "SceneLayer")) || - !(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) || - !(ar = PyC_RNA_AsPointer(py_region, "Region")))) + (!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) || + !(scene_layer = PyC_RNA_AsPointer(py_scene_layer, "SceneLayer")) || + !(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) || + !(ar = PyC_RNA_AsPointer(py_region, "Region")))) { return NULL; } @@ -196,14 +196,14 @@ static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *a fx_settings = v3d->fx_settings; /* full copy */ - ED_view3d_draw_offscreen_init(scene, sl, v3d); + ED_view3d_draw_offscreen_init(scene, scene_layer, v3d); rv3d_mats = ED_view3d_mats_rv3d_backup(ar->regiondata); GPU_offscreen_bind(self->ofs, true); /* bind */ ED_view3d_draw_offscreen( - scene, sl, v3d, ar, GPU_offscreen_width(self->ofs), GPU_offscreen_height(self->ofs), + scene, scene_layer, v3d, ar, GPU_offscreen_width(self->ofs), GPU_offscreen_height(self->ofs), (float(*)[4])py_mat_modelview->matrix, (float(*)[4])py_mat_projection->matrix, false, true, true, "", fx, &fx_settings, |