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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-05 00:51:28 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-05 00:51:28 +0400
commitcb89decfdcf5e6b2f26376d416633f4ccf0c532d (patch)
treea299a5c8729dd0cb4359d57501fd9e6970141e5d /source/blender/python
parent2167e5c341f656b2f664b1052d181e8aa32fe698 (diff)
Merge of first part of changes from the apricot branch, especially
the features that are needed to run the game. Compile tested with scons, make, but not cmake, that seems to have an issue not related to these changes. The changes include: * GLSL support in the viewport and game engine, enable in the game menu in textured draw mode. * Synced and merged part of the duplicated blender and gameengine/ gameplayer drawing code. * Further refactoring of game engine drawing code, especially mesh storage changed a lot. * Optimizations in game engine armatures to avoid recomputations. * A python function to get the framerate estimate in game. * An option take object color into account in materials. * An option to restrict shadow casters to a lamp's layers. * Increase from 10 to 18 texture slots for materials, lamps, word. An extra texture slot shows up once the last slot is used. * Memory limit for undo, not enabled by default yet because it needs the .B.blend to be changed. * Multiple undo for image painting. * An offset for dupligroups, so not all objects in a group have to be at the origin.
Diffstat (limited to 'source/blender/python')
-rw-r--r--source/blender/python/CMakeLists.txt6
-rw-r--r--source/blender/python/SConscript4
-rw-r--r--source/blender/python/api2_2x/Blender.c22
-rw-r--r--source/blender/python/api2_2x/Group.c31
-rw-r--r--source/blender/python/api2_2x/Image.c4
-rw-r--r--source/blender/python/api2_2x/Lamp.c18
-rw-r--r--source/blender/python/api2_2x/MTex.c10
-rw-r--r--source/blender/python/api2_2x/Makefile6
-rw-r--r--source/blender/python/api2_2x/Material.c3
-rw-r--r--source/blender/python/api2_2x/doc/Group.py2
10 files changed, 87 insertions, 19 deletions
diff --git a/source/blender/python/CMakeLists.txt b/source/blender/python/CMakeLists.txt
index 0106ab77843..63a1e67236e 100644
--- a/source/blender/python/CMakeLists.txt
+++ b/source/blender/python/CMakeLists.txt
@@ -34,7 +34,7 @@ SET(INC
api2_2x ../blenkernel ../blenlib ../blenloader
../render/extern/include ../radiosity/extern/include
../makesdna ../../../intern/guardedalloc ../../../intern/bmfont ../imbuf ../include
- ${PYTHON_INC}
+ ${PYTHON_INC} ../../../extern/glew/include ../gpu
)
IF(WITH_QUICKTIME)
@@ -50,5 +50,9 @@ IF(WITH_FFMPEG)
ADD_DEFINITIONS(-DWITH_FFMPEG)
ENDIF(WITH_FFMPEG)
+IF(BF_BUILDINFO)
+ ADD_DEFINITIONS(-DNAN_BUILDINFO)
+ENDIF(BF_BUILDINFO)
+
BLENDERLIB_NOLIST(blender_python "${SRC}" "${INC}")
#env.BlenderLib ( libname='blender_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype=['core','game2'], priority = [60,115] )
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript
index 481fdcbe13e..27dd510f944 100644
--- a/source/blender/python/SConscript
+++ b/source/blender/python/SConscript
@@ -6,6 +6,7 @@ sources = Split('BPY_interface.c BPY_menus.c') + env.Glob('api2_2x/*.c')
incs = 'api2_2x ../blenkernel ../nodes ../blenlib ../blenloader'
incs += ' ../render/extern/include ../radiosity/extern/include'
incs += ' ../makesdna #intern/guardedalloc #intern/bmfont ../imbuf ../include'
+incs += ' #extern/glew/include ../gpu'
incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_OPENGL_INC']
@@ -23,4 +24,7 @@ if env['WITH_BF_OPENEXR'] == 1:
if env['WITH_BF_FFMPEG'] == 1:
defs.append('WITH_FFMPEG')
+if env['BF_BUILDINFO'] == 1:
+ defs.append('NAN_BUILDINFO')
+
env.BlenderLib ( libname='blender_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype=['core','game2'], priority = [60,115] )
diff --git a/source/blender/python/api2_2x/Blender.c b/source/blender/python/api2_2x/Blender.c
index 2b190a6c828..47e7bcb2007 100644
--- a/source/blender/python/api2_2x/Blender.c
+++ b/source/blender/python/api2_2x/Blender.c
@@ -34,7 +34,7 @@ struct ID; /*keep me up here */
/* for open, close in Blender_Load */
#include <fcntl.h>
#include "BDR_editobject.h" /* exit_editmode() */
-#include "BDR_drawmesh.h" /* set_mipmap() */
+#include "GPU_draw.h" /* GPU_set_mipmap() */
#include "BIF_usiblender.h"
#include "BLI_blenlib.h"
#include "BLI_bpath.h"
@@ -314,8 +314,8 @@ static PyObject *Blender_Set( PyObject * self, PyObject * args )
else
U.gameflags |= USER_DISABLE_MIPMAP;
- set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
- }else
+ GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
+ } else
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"value given is not a blender setting" ) );
Py_RETURN_NONE;
@@ -543,7 +543,21 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
} /* End 'quick hack' part. */
else if(StringEqual( str, "version" ))
ret = PyInt_FromLong( G.version );
-
+ else if(StringEqual( str, "buildinfo" )) {
+#ifdef NAN_BUILDINFO
+ char buffer[1024];
+ extern char * build_date;
+ extern char * build_time;
+ extern char * build_rev;
+ extern char * build_platform;
+ extern char * build_type;
+
+ sprintf(buffer, "Built on %s %s, Rev-%s Version %s %s", build_date, build_time, build_rev, build_platform, build_type);
+ ret = PyString_FromString( buffer );
+#else
+ ret = PyString_FromString( "No Build Info" );
+#endif
+ }
else if(StringEqual( str, "compressfile" ))
ret = PyInt_FromLong( (U.flag & USER_FILECOMPRESS) >> 15 );
else if(StringEqual( str, "mipmap" ))
diff --git a/source/blender/python/api2_2x/Group.c b/source/blender/python/api2_2x/Group.c
index 3e7f02c3797..3152d3a973f 100644
--- a/source/blender/python/api2_2x/Group.c
+++ b/source/blender/python/api2_2x/Group.c
@@ -46,6 +46,8 @@
#include "gen_utils.h"
#include "gen_library.h"
+#include "vector.h"
+
/* checks for the group being removed */
#define GROUP_DEL_CHECK_PY(bpy_group) if (!(bpy_group->group)) return ( EXPP_ReturnPyObjError( PyExc_RuntimeError, "Group has been removed" ) )
#define GROUP_DEL_CHECK_INT(bpy_group) if (!(bpy_group->group)) return ( EXPP_ReturnIntError( PyExc_RuntimeError, "Group has been removed" ) )
@@ -200,6 +202,31 @@ static int Group_setObjects( BPy_Group * self, PyObject * args )
return 0;
}
+static PyObject *Group_getDupliOfs( BPy_Group * self )
+{
+ GROUP_DEL_CHECK_PY(self);
+ return newVectorObject( self->group->dupli_ofs, 3, Py_WRAP );
+}
+
+static int Group_setDupliOfs( BPy_Group * self, PyObject * value )
+{
+ VectorObject *bpy_vec;
+ GROUP_DEL_CHECK_INT(self);
+ if (!VectorObject_Check(value))
+ return ( EXPP_ReturnIntError( PyExc_TypeError,
+ "expected a vector" ) );
+
+ bpy_vec = (VectorObject *)value;
+
+ if (bpy_vec->size != 3)
+ return ( EXPP_ReturnIntError( PyExc_ValueError,
+ "can only assign a 3D vector" ) );
+
+ self->group->dupli_ofs[0] = bpy_vec->vec[0];
+ self->group->dupli_ofs[1] = bpy_vec->vec[1];
+ self->group->dupli_ofs[2] = bpy_vec->vec[2];
+ return 0;
+}
/*****************************************************************************/
@@ -251,6 +278,10 @@ static PyGetSetDef BPy_Group_getseters[] = {
(getter)Group_getObjects, (setter)Group_setObjects,
"objects in this group",
NULL},
+ {"dupliOffset",
+ (getter)Group_getDupliOfs, (setter)Group_setDupliOfs,
+ "offset to use when instancing this group as a DupliGroup",
+ NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
diff --git a/source/blender/python/api2_2x/Image.c b/source/blender/python/api2_2x/Image.c
index 94da5a77170..5ef2cbadbdc 100644
--- a/source/blender/python/api2_2x/Image.c
+++ b/source/blender/python/api2_2x/Image.c
@@ -29,7 +29,6 @@
*/
#include "Image.h" /*This must come first */
-#include "BDR_drawmesh.h" /* free_realtime_image */
#include "BKE_main.h"
#include "BKE_global.h"
#include "BKE_library.h"
@@ -48,6 +47,7 @@
#include "BKE_icons.h"
#include "IMB_imbuf.h"
#include "IDProp.h"
+#include "GPU_draw.h"
/* used so we can get G.scene->r.cfra for getting the
current image frame, some images change frame if they are a sequence */
@@ -1003,7 +1003,7 @@ static PyObject *Image_glFree( BPy_Image * self )
{
Image *image = self->image;
- free_realtime_image( image );
+ GPU_free_image( image );
/* remove the nocollect flag, image is available for garbage collection again */
image->flag &= ~IMA_NOCOLLECT;
Py_RETURN_NONE;
diff --git a/source/blender/python/api2_2x/Lamp.c b/source/blender/python/api2_2x/Lamp.c
index 53d25a6429d..2e58cb71b90 100644
--- a/source/blender/python/api2_2x/Lamp.c
+++ b/source/blender/python/api2_2x/Lamp.c
@@ -84,6 +84,8 @@
#define EXPP_LAMP_MODE_NODIFFUSE 2048
#define EXPP_LAMP_MODE_NOSPECULAR 4096
#define EXPP_LAMP_MODE_SHAD_RAY 8192
+#define EXPP_LAMP_MODE_LAYER_SHADOW 32768
+
/* Lamp MIN, MAX values */
#define EXPP_LAMP_SAMPLES_MIN 1
@@ -780,6 +782,8 @@ static PyObject *Lamp_ModesDict( void )
PyInt_FromLong( EXPP_LAMP_MODE_NOSPECULAR ) );
PyConstant_Insert( c, "RayShadow",
PyInt_FromLong( EXPP_LAMP_MODE_SHAD_RAY ) );
+ PyConstant_Insert( c, "LayerShadow",
+ PyInt_FromLong( EXPP_LAMP_MODE_LAYER_SHADOW ) );
}
return Modes;
@@ -1011,8 +1015,8 @@ static int Lamp_setType( BPy_Lamp * self, PyObject * value )
static int Lamp_setMode( BPy_Lamp * self, PyObject * value )
{
- short param;
- static short bitmask = EXPP_LAMP_MODE_SHADOWS
+ int param;
+ static int bitmask = EXPP_LAMP_MODE_SHADOWS
| EXPP_LAMP_MODE_HALO
| EXPP_LAMP_MODE_LAYER
| EXPP_LAMP_MODE_QUAD
@@ -1022,14 +1026,15 @@ static int Lamp_setMode( BPy_Lamp * self, PyObject * value )
| EXPP_LAMP_MODE_SQUARE
| EXPP_LAMP_MODE_NODIFFUSE
| EXPP_LAMP_MODE_NOSPECULAR
- | EXPP_LAMP_MODE_SHAD_RAY;
+ | EXPP_LAMP_MODE_SHAD_RAY
+ | EXPP_LAMP_MODE_LAYER_SHADOW;
if( !PyInt_Check ( value ) ) {
char errstr[128];
sprintf ( errstr , "expected int bitmask of 0x%04x", bitmask );
return EXPP_ReturnIntError( PyExc_TypeError, errstr );
}
- param = (short)PyInt_AS_LONG ( value );
+ param = PyInt_AS_LONG ( value );
if ( ( param & bitmask ) != param )
return EXPP_ReturnIntError( PyExc_ValueError,
@@ -1373,7 +1378,8 @@ static PyObject *Lamp_getModesConst( void )
EXPP_LAMP_MODE_SQUARE, "NoDiffuse",
EXPP_LAMP_MODE_NODIFFUSE, "NoSpecular",
EXPP_LAMP_MODE_NOSPECULAR, "RayShadow",
- EXPP_LAMP_MODE_SHAD_RAY);
+ EXPP_LAMP_MODE_SHAD_RAY, "LayerShadow",
+ EXPP_LAMP_MODE_LAYER_SHADOW);
}
static PyObject *Lamp_getTypesConst( void )
@@ -1597,6 +1603,8 @@ static PyObject *Lamp_oldsetMode( BPy_Lamp * self, PyObject * args )
flag |= ( short ) EXPP_LAMP_MODE_NOSPECULAR;
else if( !strcmp( name, "RayShadow" ) )
flag |= ( short ) EXPP_LAMP_MODE_SHAD_RAY;
+ else if( !strcmp( name, "LayerShadow" ) )
+ flag |= ( short ) EXPP_LAMP_MODE_LAYER_SHADOW;
else
return EXPP_ReturnPyObjError( PyExc_AttributeError,
"unknown lamp flag argument" );
diff --git a/source/blender/python/api2_2x/MTex.c b/source/blender/python/api2_2x/MTex.c
index b9a8f7fff65..a95836f0596 100644
--- a/source/blender/python/api2_2x/MTex.c
+++ b/source/blender/python/api2_2x/MTex.c
@@ -677,7 +677,7 @@ static int MTex_setMapping( BPy_MTex *self, PyObject *value, void *closure)
static PyObject *MTex_getFlag( BPy_MTex *self, void *closure )
{
- return PyBool_FromLong( self->mtex->texflag & ((int) closure) );
+ return PyBool_FromLong( self->mtex->texflag & (GET_INT_FROM_POINTER(closure)) );
}
static int MTex_setFlag( BPy_MTex *self, PyObject *value, void *closure)
@@ -687,9 +687,9 @@ static int MTex_setFlag( BPy_MTex *self, PyObject *value, void *closure)
"expected a bool");
if ( value == Py_True )
- self->mtex->texflag |= (int)closure;
+ self->mtex->texflag |= GET_INT_FROM_POINTER(closure);
else
- self->mtex->texflag &= ~((int) closure);
+ self->mtex->texflag &= ~(GET_INT_FROM_POINTER(closure));
return 0;
}
@@ -774,7 +774,7 @@ static int MTex_setProjZ( BPy_MTex *self, PyObject *value, void *closure)
static PyObject *MTex_getMapToFlag( BPy_MTex *self, void *closure )
{
- int flag = (int) closure;
+ int flag = GET_INT_FROM_POINTER(closure);
if ( self->mtex->mapto & flag )
{
@@ -786,7 +786,7 @@ static PyObject *MTex_getMapToFlag( BPy_MTex *self, void *closure )
static int MTex_setMapToFlag( BPy_MTex *self, PyObject *value, void *closure)
{
- int flag = (int) closure;
+ int flag = GET_INT_FROM_POINTER(closure);
int intVal;
if ( !PyInt_Check( value ) )
diff --git a/source/blender/python/api2_2x/Makefile b/source/blender/python/api2_2x/Makefile
index 7c831952042..a2b77bf8c98 100644
--- a/source/blender/python/api2_2x/Makefile
+++ b/source/blender/python/api2_2x/Makefile
@@ -37,6 +37,10 @@ include nan_compile.mk
CFLAGS += $(LEVEL_1_C_WARNINGS)
+ifdef NAN_BUILDINFO
+ CPPFLAGS += -DNAN_BUILDINFO
+endif
+
ifeq ($(WITH_FFMPEG), true)
CPPFLAGS += -DWITH_FFMPEG
endif
@@ -45,6 +49,7 @@ ifeq ($(WITH_OPENEXR),true)
CPPFLAGS += -DWITH_OPENEXR
endif
+CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../../makesdna
@@ -52,6 +57,7 @@ CPPFLAGS += -I../../blenkernel
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../blenloader
CPPFLAGS += -I../../include
+CPPFLAGS += -I../../gpu
CPPFLAGS += -I../../render/extern/include
CPPFLAGS += -I../../radiosity/extern/include
CPPFLAGS += -I$(NAN_BMFONT)/include
diff --git a/source/blender/python/api2_2x/Material.c b/source/blender/python/api2_2x/Material.c
index 20747a167e6..54c2d9b20bd 100644
--- a/source/blender/python/api2_2x/Material.c
+++ b/source/blender/python/api2_2x/Material.c
@@ -1754,8 +1754,7 @@ static PyObject *Material_getTextures( BPy_Material * self )
}
/* turn the array into a tuple */
- tuple = Py_BuildValue( "NNNNNNNNNN", t[0], t[1], t[2], t[3],
- t[4], t[5], t[6], t[7], t[8], t[9] );
+ tuple = Py_BuildValue( "NNNNNNNNNNNNNNNNNN", t[0], t[1], t[2], t[3], t[4], t[5], t[6], t[7], t[8], t[9], t[10], t[11], t[12], t[13], t[14], t[15], t[16], t[17] );
if( !tuple )
return EXPP_ReturnPyObjError( PyExc_MemoryError,
"Material_getTextures: couldn't create PyTuple" );
diff --git a/source/blender/python/api2_2x/doc/Group.py b/source/blender/python/api2_2x/doc/Group.py
index 6bd6e105ec3..1266d2efb6e 100644
--- a/source/blender/python/api2_2x/doc/Group.py
+++ b/source/blender/python/api2_2x/doc/Group.py
@@ -105,6 +105,8 @@ class Group:
This object gives access to Groups in Blender.
@ivar layers: Layer bitmask for this group.
@type layers: int
+ @ivar dupliOffset: Object offset when instanced as a dupligroup
+ @type dupliOffset: vector
@ivar objects: Objects that this group uses.
This is a sequence with-list like access so use list(grp.objects) if you need to use a list (where grp is a group).
The groups objects can be set by assigning a list or iterator of objects to the groups objects.