diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-02-19 09:27:01 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-02-19 09:34:30 +0300 |
commit | 05f3e245a8e1a1ad327c6dc993551cdd832d4e3c (patch) | |
tree | 6f2a93c52b71ab465a2d2cf75f8adf80fc3cdc76 /source/blender/python | |
parent | 7f65ab86e59f25e718213287273705cfd34e1746 (diff) |
Fix T54098: Crash existing /w dyntopo sculpt
Optionally don't remap indices for objects.
Checking all objects parent's would reference a freed pointer
while freeing all objects.
In the case of dynamic topology there is no use in keeping track
of hook/vertex-parent indices.
Also disable this when creating meshes for undo storage
since adding an undo step shouldn't be modifying other objects.
Diffstat (limited to 'source/blender/python')
-rw-r--r-- | source/blender/python/bmesh/bmesh_py_types.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/python/bmesh/bmesh_py_types.c b/source/blender/python/bmesh/bmesh_py_types.c index 6ab5ebf3c81..2866683b89b 100644 --- a/source/blender/python/bmesh/bmesh_py_types.c +++ b/source/blender/python/bmesh/bmesh_py_types.c @@ -904,7 +904,11 @@ static PyObject *bpy_bmesh_to_mesh(BPy_BMesh *self, PyObject *args) /* python won't ensure matching uv/mtex */ BM_mesh_cd_validate(bm); - BM_mesh_bm_to_me(bm, me, (&(struct BMeshToMeshParams){0})); + BM_mesh_bm_to_me( + bm, me, + (&(struct BMeshToMeshParams){ + .calc_object_remap = true, + })); /* we could have the user do this but if they forget blender can easy crash * since the references arrays for the objects derived meshes are now invalid */ |