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author | Clément Foucault <foucault.clem@gmail.com> | 2018-03-22 18:10:54 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-03-22 18:11:49 +0300 |
commit | 47acd706fde992e1b4f940145724aae9bf896861 (patch) | |
tree | fb4fdac6d6c92a247c7604ed0b4f16a4517e06dd /source/blender/python | |
parent | 6939523a152891153a1eebbad6e730e7a43c6f08 (diff) |
GPUCompositing: Remove entire module.
This module has no use now with the new DrawManager and DrawEngines and it
is using deprecated paths.
Moving gpu_shader_fullscreen_vert.glsl
to draw/modes/shaders/common_fullscreen_vert.glsl
Diffstat (limited to 'source/blender/python')
-rw-r--r-- | source/blender/python/intern/gpu_offscreen.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/python/intern/gpu_offscreen.c b/source/blender/python/intern/gpu_offscreen.c index 2da0227cdca..72d338bd5db 100644 --- a/source/blender/python/intern/gpu_offscreen.c +++ b/source/blender/python/intern/gpu_offscreen.c @@ -37,7 +37,6 @@ #include "ED_screen.h" -#include "GPU_compositing.h" #include "GPU_framebuffer.h" #include "GPU_texture.h" |