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authorClément Foucault <foucault.clem@gmail.com>2018-03-22 18:10:54 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-03-22 18:11:49 +0300
commit47acd706fde992e1b4f940145724aae9bf896861 (patch)
treefb4fdac6d6c92a247c7604ed0b4f16a4517e06dd /source/blender/python
parent6939523a152891153a1eebbad6e730e7a43c6f08 (diff)
GPUCompositing: Remove entire module.
This module has no use now with the new DrawManager and DrawEngines and it is using deprecated paths. Moving gpu_shader_fullscreen_vert.glsl to draw/modes/shaders/common_fullscreen_vert.glsl
Diffstat (limited to 'source/blender/python')
-rw-r--r--source/blender/python/intern/gpu_offscreen.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/python/intern/gpu_offscreen.c b/source/blender/python/intern/gpu_offscreen.c
index 2da0227cdca..72d338bd5db 100644
--- a/source/blender/python/intern/gpu_offscreen.c
+++ b/source/blender/python/intern/gpu_offscreen.c
@@ -37,7 +37,6 @@
#include "ED_screen.h"
-#include "GPU_compositing.h"
#include "GPU_framebuffer.h"
#include "GPU_texture.h"