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author | Campbell Barton <ideasman42@gmail.com> | 2021-09-02 04:42:18 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-09-02 04:45:55 +0300 |
commit | f77de678d89fe9e279cbb4228959955f42b007d3 (patch) | |
tree | 8e23b2a18c326ee7d542e7d57a141cb120824f44 /source/blender/python | |
parent | 011d3a95e0188543f43e0373637eb7e51381f503 (diff) |
EditMesh: recalculate normals after running rip
Failure to calculate normals caused an assertion since face
tessellation was being calculated with invalid normals.
In practice the rip-drag action would recalculate normals anyway,
however mesh tessellation should always be performed with valid normals.
Diffstat (limited to 'source/blender/python')
0 files changed, 0 insertions, 0 deletions