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authorCampbell Barton <ideasman42@gmail.com>2021-09-02 04:42:18 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-09-02 04:45:55 +0300
commitf77de678d89fe9e279cbb4228959955f42b007d3 (patch)
tree8e23b2a18c326ee7d542e7d57a141cb120824f44 /source/blender/python
parent011d3a95e0188543f43e0373637eb7e51381f503 (diff)
EditMesh: recalculate normals after running rip
Failure to calculate normals caused an assertion since face tessellation was being calculated with invalid normals. In practice the rip-drag action would recalculate normals anyway, however mesh tessellation should always be performed with valid normals.
Diffstat (limited to 'source/blender/python')
0 files changed, 0 insertions, 0 deletions