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authorRob Haarsma <phaseIV@zonnet.nl>2004-12-10 04:28:28 +0300
committerRob Haarsma <phaseIV@zonnet.nl>2004-12-10 04:28:28 +0300
commit8b20a8a68597ce35b2216a1eaf57f0cb2d8f51e4 (patch)
treeb3da1391d3b13775766b988d610d7a081886cb1a /source/blender/quicktime/quicktime_import.h
parentb5131b4c6527ece4674273070d23f4ddee38a98f (diff)
Bugfix #1262
Raw fix for the drive letter issue with Quicktime/Windows filenames. When a drive letter is missing in a filename, it'll use the drive where the executable is. Fix might be useful for Yafray too, because the extern char bprogname[]; doesn't return a full path when Blender is started from the console.
Diffstat (limited to 'source/blender/quicktime/quicktime_import.h')
-rw-r--r--source/blender/quicktime/quicktime_import.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/quicktime/quicktime_import.h b/source/blender/quicktime/quicktime_import.h
index a99827eb2f3..39434a92a85 100644
--- a/source/blender/quicktime/quicktime_import.h
+++ b/source/blender/quicktime/quicktime_import.h
@@ -85,6 +85,8 @@ typedef struct _QuicktimeMovie {
int have_gw; //ugly
} QuicktimeMovie;
+char *get_valid_qtname(char *name);
+
// quicktime movie import functions