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authorNathan Letwory <nathan@letworyinteractive.com>2004-01-05 21:17:23 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2004-01-05 21:17:23 +0300
commita66108134c72bf05a02f8a76e6305efeb6f5eb62 (patch)
tree79db39eeef8ab3a6a37d9a81d164e4361ba3a01a /source/blender/quicktime
parenta017282b62294e8faaa4d95ff41e722398bfdd0a (diff)
- Added the SConscripts for ftfont and quicktime
- [win32] python_include was missing, there was a double python_libpath. Corrected - [win32] the soundsystem SConscript broke the win32 build.
Diffstat (limited to 'source/blender/quicktime')
-rw-r--r--source/blender/quicktime/SConscript27
1 files changed, 27 insertions, 0 deletions
diff --git a/source/blender/quicktime/SConscript b/source/blender/quicktime/SConscript
new file mode 100644
index 00000000000..bcc1792d586
--- /dev/null
+++ b/source/blender/quicktime/SConscript
@@ -0,0 +1,27 @@
+quicktime_env = Environment ()
+
+# Import the C flags set in the SConstruct file
+Import ('cflags')
+Import ('cxxflags')
+Import ('extra_includes')
+Import ('defines')
+quicktime_env.Append (CCFLAGS = cflags)
+quicktime_env.Append (CXXFLAGS = cxxflags)
+quicktime_env.Append (CPPPATH = extra_includes)
+quicktime_env.Append (CPPDEFINES = defines)
+
+source_files = ['apple/quicktime_import.c',
+ 'apple/quicktime_export.c']
+
+quicktime_env.Append (CPPPATH = ['.',
+ '../makesdna',
+ '#/intern/guardedalloc',
+ '../blenlib',
+ '../blenkernel',
+ '../avi',
+ '../imbuf',
+ '../imbuf/intern',
+ '../readstreamglue',
+ '../render/extern/include'])
+
+quicktime_env.Library (target='#/lib/blender_quicktime', source=source_files)