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authorStefan Gartner <stefang@aon.at>2010-08-04 12:42:18 +0400
committerStefan Gartner <stefang@aon.at>2010-08-04 12:42:18 +0400
commitd50cc7826fe50e1e29a2501d2b70c75360a0534e (patch)
tree250abd6e693da3233f6c4bbdadc36d3fe86d5418 /source/blender/quicktime
parent708ef646631af236f6a12faa0682f7ad3913d5e0 (diff)
== Makefiles ==
* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it) * fixed typo that prevented TIFF support to be properly enabled * enable ray optimization by default (scons and cmake already did this) * fixed building with libsndfile on darwin (disabled by default) * quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern * gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
Diffstat (limited to 'source/blender/quicktime')
-rw-r--r--source/blender/quicktime/apple/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/quicktime/apple/Makefile b/source/blender/quicktime/apple/Makefile
index 70757f02055..88eea6ea002 100644
--- a/source/blender/quicktime/apple/Makefile
+++ b/source/blender/quicktime/apple/Makefile
@@ -59,5 +59,5 @@ CPPFLAGS += -I..
CPPFLAGS += -I../../blenloader -I../../imbuf/intern -I../../imbuf
CPPFLAGS += -I../../blenlib -I../../makesdna -I../../editors/include -I../../avi
CPPFLAGS += -I../../blenkernel -I../../render/extern/include -I../../windowmanager -I../../makesrna
-CPPFLAGS += -I../../../intern/audaspace/intern
+CPPFLAGS += -I$(NAN_AUDASPACE)/include