diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-30 18:24:11 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-30 18:24:11 +0400 |
commit | 112162e09e486d787ace5ea4373fde8106f898c0 (patch) | |
tree | 7e1dabf372b32fc00cf68c54c490967031b24d9b /source/blender/quicktime | |
parent | 99c29814f0c3960d3f0878ae02e9a100c079edc8 (diff) |
code cleanup: header cleanup
Diffstat (limited to 'source/blender/quicktime')
-rw-r--r-- | source/blender/quicktime/apple/quicktime_export.c | 7 | ||||
-rw-r--r-- | source/blender/quicktime/apple/quicktime_import.c | 8 |
2 files changed, 5 insertions, 10 deletions
diff --git a/source/blender/quicktime/apple/quicktime_export.c b/source/blender/quicktime/apple/quicktime_export.c index cdf8d6d1860..e25fc0f04bd 100644 --- a/source/blender/quicktime/apple/quicktime_export.c +++ b/source/blender/quicktime/apple/quicktime_export.c @@ -1,9 +1,4 @@ /* - * - * quicktime_export.c - * - * Code to create QuickTime Movies with Blender - * * ***** BEGIN GPL LICENSE BLOCK ***** * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License @@ -29,6 +24,8 @@ /** \file blender/quicktime/apple/quicktime_export.c * \ingroup quicktime + * + * Code to create QuickTime Movies with Blender */ diff --git a/source/blender/quicktime/apple/quicktime_import.c b/source/blender/quicktime/apple/quicktime_import.c index 804f7b271de..3e4e53418ac 100644 --- a/source/blender/quicktime/apple/quicktime_import.c +++ b/source/blender/quicktime/apple/quicktime_import.c @@ -1,10 +1,6 @@ /* - * - * quicktime_import.c - * - * Code to use Quicktime to load images/movies as texture. - * * ***** BEGIN GPL LICENSE BLOCK ***** + * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 @@ -29,6 +25,8 @@ /** \file blender/quicktime/apple/quicktime_import.c * \ingroup quicktime + * + * Code to use Quicktime to load images/movies as texture. */ #ifdef WITH_QUICKTIME |