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author | Lukas Toenne <lukas.toenne@googlemail.com> | 2011-11-13 16:17:27 +0400 |
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committer | Lukas Toenne <lukas.toenne@googlemail.com> | 2011-11-13 16:17:27 +0400 |
commit | 11c83d843206648a33bcc8b4d754577ec0a51d2a (patch) | |
tree | 58af33c372ba5d77f68d6ed7b37e5aecd6e6c678 /source/blender/render/CMakeLists.txt | |
parent | b1019a56b54294fc91293c5c43ef46d54950ae84 (diff) |
Ocean Sim modifier patch
by Matt Ebb, Hamed Zaghaghi
This adds a new Modifier "Ocean" to simulate large-scale wave motion.
Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3]
The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled.
[1]
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean
[2]
http://www.savetheoceansim.com
[3]
http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
Diffstat (limited to 'source/blender/render/CMakeLists.txt')
-rw-r--r-- | source/blender/render/CMakeLists.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt index 763cd3780fb..c7b27c3cd7e 100644 --- a/source/blender/render/CMakeLists.txt +++ b/source/blender/render/CMakeLists.txt @@ -74,6 +74,7 @@ set(SRC intern/source/sss.c intern/source/strand.c intern/source/sunsky.c + intern/source/texture_ocean.c intern/source/volume_precache.c intern/source/volumetric.c intern/source/voxeldata.c @@ -104,6 +105,7 @@ set(SRC intern/include/strand.h intern/include/sunsky.h intern/include/texture.h + intern/include/texture_ocean.h intern/include/volume_precache.h intern/include/volumetric.h intern/include/voxeldata.h |