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authorLukas Toenne <lukas.toenne@googlemail.com>2011-11-13 16:17:27 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2011-11-13 16:17:27 +0400
commit11c83d843206648a33bcc8b4d754577ec0a51d2a (patch)
tree58af33c372ba5d77f68d6ed7b37e5aecd6e6c678 /source/blender/render/CMakeLists.txt
parentb1019a56b54294fc91293c5c43ef46d54950ae84 (diff)
Ocean Sim modifier patch
by Matt Ebb, Hamed Zaghaghi This adds a new Modifier "Ocean" to simulate large-scale wave motion. Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3] The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled. [1] http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean [2] http://www.savetheoceansim.com [3] http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
Diffstat (limited to 'source/blender/render/CMakeLists.txt')
-rw-r--r--source/blender/render/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt
index 763cd3780fb..c7b27c3cd7e 100644
--- a/source/blender/render/CMakeLists.txt
+++ b/source/blender/render/CMakeLists.txt
@@ -74,6 +74,7 @@ set(SRC
intern/source/sss.c
intern/source/strand.c
intern/source/sunsky.c
+ intern/source/texture_ocean.c
intern/source/volume_precache.c
intern/source/volumetric.c
intern/source/voxeldata.c
@@ -104,6 +105,7 @@ set(SRC
intern/include/strand.h
intern/include/sunsky.h
intern/include/texture.h
+ intern/include/texture_ocean.h
intern/include/volume_precache.h
intern/include/volumetric.h
intern/include/voxeldata.h