diff options
author | Miguel Pozo <pragma37> | 2021-02-01 20:24:15 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-02-02 16:19:04 +0300 |
commit | 14285445283ecc8890f7e1c4b4eb92cef3f0a8ed (patch) | |
tree | 27e83dbb1f3184068531f7d13202e0dcdd9f85fa /source/blender/render/RE_engine.h | |
parent | e3c8363ce03818fde1ef0d9d7c9f13016b34ca54 (diff) |
Python API: option for render engines to delegate Freestyle render to Eevee
Eevee is now used for Freestyle rendering by default, since other engines are
unlikely to have support for this. Workbench and Cycles do their own rendering.
RenderEngine add-ons can do their own Freestyle rendering by setting
bl_use_custom_freestyle = True.
Differential Revision: https://developer.blender.org/D8335
Diffstat (limited to 'source/blender/render/RE_engine.h')
-rw-r--r-- | source/blender/render/RE_engine.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/RE_engine.h b/source/blender/render/RE_engine.h index 1af40ac760b..c31a41f66d5 100644 --- a/source/blender/render/RE_engine.h +++ b/source/blender/render/RE_engine.h @@ -64,6 +64,7 @@ extern "C" { #define RE_USE_SPHERICAL_STEREO 128 #define RE_USE_STEREO_VIEWPORT 256 #define RE_USE_GPU_CONTEXT 512 +#define RE_USE_CUSTOM_FREESTYLE 1024 /* RenderEngine.flag */ #define RE_ENGINE_ANIMATION 1 |