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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2009-12-06 20:25:16 +0300
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2009-12-06 20:25:16 +0300
commit092e708ee1ae5bf1dbf070144daf793540380d0e (patch)
tree04be3a4bb9f645c19567876ee36b0a8700ecf8ee /source/blender/render/SConscript
parent9ec726c09891e0d17217ce6b81ce0e3ff692eb02 (diff)
parentba0981031ae20f1cda43a2491f6347295b6a17d2 (diff)
Merged changes in the trunk up to revision 25149.
After the merge operation, running the diff command showed that the branch had a significant amount of differences from the trunk revision 25149. I had no idea where these differences came from. To resolve them and make the branch up-to-date, I just copied the following files from the trunk: release/scripts/io/import_anim_bvh.py release/scripts/io/import_scene_obj.py release/scripts/ui/space_image.py release/scripts/ui/space_view3d.py source/blender/blenkernel/intern/object.c source/blender/blenlib/BLI_math_base.h source/blender/blenlib/intern/math_base.c source/blender/editors/animation/anim_markers.c source/blender/editors/armature/armature_intern.h source/blender/editors/armature/armature_ops.c source/blender/editors/armature/editarmature.c source/blender/editors/curve/curve_intern.h source/blender/editors/curve/curve_ops.c source/blender/editors/include/ED_mesh.h source/blender/editors/include/ED_object.h source/blender/editors/include/ED_particle.h source/blender/editors/mesh/editface.c source/blender/editors/mesh/editmesh_mods.c source/blender/editors/mesh/mesh_intern.h source/blender/editors/mesh/mesh_ops.c source/blender/editors/metaball/mball_edit.c source/blender/editors/metaball/mball_intern.h source/blender/editors/metaball/mball_ops.c source/blender/editors/object/object_intern.h source/blender/editors/object/object_lattice.c source/blender/editors/object/object_ops.c source/blender/editors/object/object_select.c source/blender/editors/physics/particle_edit.c source/blender/editors/physics/physics_intern.h source/blender/editors/physics/physics_ops.c source/blender/editors/sculpt_paint/paint_intern.h source/blender/editors/sculpt_paint/paint_ops.c source/blender/editors/sculpt_paint/paint_utils.c source/blender/editors/space_view3d/view3d_select.c source/blender/editors/uvedit/uvedit_ops.c source/blender/windowmanager/WM_api.h source/blender/windowmanager/intern/wm_operators.c
Diffstat (limited to 'source/blender/render/SConscript')
-rw-r--r--source/blender/render/SConscript33
1 files changed, 20 insertions, 13 deletions
diff --git a/source/blender/render/SConscript b/source/blender/render/SConscript
index d0cff4c1761..2327f4e069e 100644
--- a/source/blender/render/SConscript
+++ b/source/blender/render/SConscript
@@ -1,18 +1,21 @@
#!/usr/bin/python
Import ('env')
-if env['OURPLATFORM'] in ('win32-vc', 'win64-vc', 'win32-mingw'):
- # FIXME: need to set the appropriate flags for msvc, otherwise we get warnings
- cflags = []
- cxxflags = []
+cflags = env['CCFLAGS']
+cxxflags = env['CXXFLAGS']
+
+if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
+ if env['WITH_BF_RAYOPTIMIZATION']:
+ cflags = env['CCFLAGS'] + ['/arch:SSE']
+
+if env['OURPLATFORM'] == 'win32-mingw':
+ if env['WITH_BF_RAYOPTIMIZATION']:
+ cflags = env['CCFLAGS'] + ['-mfpmath=sse']
if env['OURPLATFORM'] == 'darwin':
- if env['MACOSX_ARCHITECTURE'] in ('i386', 'x86_64'):
- cflags = env['CFLAGS'] + ['-mfpmath=sse']
- cxxflags = env['CXXFLAGS'] + ['-mfpmath=sse']
- else:
- cflags = env['CFLAGS']
- cxxflags = env['CXXFLAGS']
+ if env['MACOSX_ARCHITECTURE'] in ('i386', 'x86_64') and env['WITH_BF_RAYOPTIMIZATION']:
+ cflags = env['CFLAGS'] + ['-mfpmath=sse']
+ cxxflags = env['CXXFLAGS'] + ['-mfpmath=sse']
sources = env.Glob('intern/source/*.c')
raysources = env.Glob('intern/raytrace/*.cpp')
@@ -31,15 +34,19 @@ if env['WITH_BF_OPENEXR']:
defs.append('WITH_OPENEXR')
if env['OURPLATFORM'] == 'linux2':
-# SSE is NOT safe all the time on linux, plus that ignores users compile flags and therefore no no
+# SSE is NOT safe all the time on linux, plus that ignores users compile flags and therefore no no
# cflags = ['-O2','-msse2','-mfpmath=sse', '-pthread']
# cxxflags = ['-O2','-msse2','-mfpmath=sse', '-pthread']
- cflags = env['CCFLAGS']
- cxxflags = env['CXXFLAGS']
+ if env['WITH_BF_RAYOPTIMIZATION']:
+ cflags = env['CCFLAGS'] + ['-O2','-msse2','-mfpmath=sse', '-pthread']
+ cxxflags = env['CXXFLAGS'] + ['-O2','-msse2','-mfpmath=sse', '-pthread']
incs += ' ../../../extern/binreloc/include'
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
+if env['WITH_BF_RAYOPTIMIZATION']:
+ defs.append('__SSE__')
+
env.BlenderLib ( libname = 'bf_render', sources = sources, includes = Split(incs), defines=defs, libtype='core', priority=145, compileflags=cflags )
env.BlenderLib ( libname = 'bf_render_raytrace', sources = raysources, includes = Split(incs), defines=defs, libtype='core', priority=145, compileflags=cflags, cxx_compileflags=cxxflags )