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authorDalai Felinto <dfelinto@gmail.com>2018-12-07 17:15:01 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-12-07 19:58:37 +0300
commitf40a88a4ba9569db3574044f82838a88fc810726 (patch)
tree1b510c927513063b130ce7d0d1ccb23a081b1dfa /source/blender/render/extern/include/RE_bake.h
parente9634b6930e4712260d69a2c4e350783144a371a (diff)
Fix selected to active Cycles Baking
Since we started using looptris we no longer need a triangulation modifier in the highpoly object. In fact having was causing a bug where baking would be utterly broken. This fix normal baking. Combined pass still needs a fix to hide the objects during baking.
Diffstat (limited to 'source/blender/render/extern/include/RE_bake.h')
-rw-r--r--source/blender/render/extern/include/RE_bake.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/render/extern/include/RE_bake.h b/source/blender/render/extern/include/RE_bake.h
index e7f446f07a7..298bb72a02c 100644
--- a/source/blender/render/extern/include/RE_bake.h
+++ b/source/blender/render/extern/include/RE_bake.h
@@ -59,7 +59,6 @@ typedef struct BakePixel {
typedef struct BakeHighPolyData {
struct Object *ob;
- struct ModifierData *tri_mod;
struct Mesh *me;
char restrict_flag;
bool is_flip_object;