diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2016-01-15 18:00:56 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2016-01-15 18:00:56 +0300 |
commit | 9a76354585e2cd2011267e79bd99ca59a06588f8 (patch) | |
tree | e775e7c44dc210ef9978b483930ade6a9b4d6fc5 /source/blender/render/extern/include/RE_engine.h | |
parent | 9137a4401440d3f3206e989f49f3539079d685b8 (diff) |
Cycles-Bake: Custom Baking passes
The combined pass is built with the contributions the user finds fit.
It is useful for lightmap baking, as well as non-view dependent effects
baking.
The manual will be updated once we get closer to the 2.77 release.
Meanwhile the new page can be found here:
http://dalaifelinto.com/blender-manual/render/cycles/baking.html
Reviewers: sergey, brecht
Differential Revision: https://developer.blender.org/D1674
Diffstat (limited to 'source/blender/render/extern/include/RE_engine.h')
-rw-r--r-- | source/blender/render/extern/include/RE_engine.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h index 4e48060c54f..d08b637454b 100644 --- a/source/blender/render/extern/include/RE_engine.h +++ b/source/blender/render/extern/include/RE_engine.h @@ -89,7 +89,7 @@ typedef struct RenderEngineType { void (*update)(struct RenderEngine *engine, struct Main *bmain, struct Scene *scene); void (*render)(struct RenderEngine *engine, struct Scene *scene); - void (*bake)(struct RenderEngine *engine, struct Scene *scene, struct Object *object, const int pass_type, const int object_id, const struct BakePixel *pixel_array, const int num_pixels, const int depth, void *result); + void (*bake)(struct RenderEngine *engine, struct Scene *scene, struct Object *object, const int pass_type, const int pass_filter, const int object_id, const struct BakePixel *pixel_array, const int num_pixels, const int depth, void *result); void (*view_update)(struct RenderEngine *engine, const struct bContext *context); void (*view_draw)(struct RenderEngine *engine, const struct bContext *context); |