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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-11-13 15:00:46 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-11-13 15:00:46 +0400 |
commit | 590ed4feb1bfe2c5d0ada6f66e05123d689d192a (patch) | |
tree | a1ff3f50dd786c25e4c800600b2e218369b2ee0a /source/blender/render/extern/include/RE_engine.h | |
parent | 741e167f83cd480fd0e0fb69aba13e543787a128 (diff) |
Render Engines: fix crash when changing render engine during rendering
Crash would have been happen when changing render ending at the same time
rendering happens. It could be final Cycles render or even preview LUX render.
Diffstat (limited to 'source/blender/render/extern/include/RE_engine.h')
-rw-r--r-- | source/blender/render/extern/include/RE_engine.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h index 1331c287d7c..d2ffc3a0e26 100644 --- a/source/blender/render/extern/include/RE_engine.h +++ b/source/blender/render/extern/include/RE_engine.h @@ -60,6 +60,7 @@ struct Scene; #define RE_ENGINE_PREVIEW 2 #define RE_ENGINE_DO_DRAW 4 #define RE_ENGINE_DO_UPDATE 8 +#define RE_ENGINE_RENDERING 16 extern ListBase R_engines; |