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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-22 20:24:28 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-22 20:24:28 +0400
commit1bdf652b89871614c38bf2146cf94522c3347e06 (patch)
tree802bed7e11d40e7144b5109dd0bb68b70719e3f4 /source/blender/render/extern/include/RE_engine.h
parent952560dc028516d60a5318eadbcbd5f2c0668335 (diff)
Code refactoring: move external engine functions into own file.
Diffstat (limited to 'source/blender/render/extern/include/RE_engine.h')
-rw-r--r--source/blender/render/extern/include/RE_engine.h97
1 files changed, 97 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
new file mode 100644
index 00000000000..23b67854a83
--- /dev/null
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -0,0 +1,97 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file RE_engine.h
+ * \ingroup render
+ */
+
+#ifndef RE_ENGINE_H
+#define RE_ENGINE_H
+
+#include "DNA_listBase.h"
+#include "RNA_types.h"
+
+struct Object;
+struct Render;
+struct RenderEngine;
+struct RenderEngineType;
+struct RenderLayer;
+struct RenderResult;
+struct ReportList;
+struct Scene;
+
+/* External Engine */
+
+#define RE_INTERNAL 1
+#define RE_GAME 2
+#define RE_DO_PREVIEW 4
+#define RE_DO_ALL 8
+
+extern ListBase R_engines;
+
+typedef struct RenderEngineType {
+ struct RenderEngineType *next, *prev;
+
+ /* type info */
+ char idname[64]; // best keep the same size as BKE_ST_MAXNAME
+ char name[64];
+ int flag;
+
+ void (*render)(struct RenderEngine *engine, struct Scene *scene);
+
+ /* RNA integration */
+ ExtensionRNA ext;
+} RenderEngineType;
+
+typedef struct RenderEngine {
+ RenderEngineType *type;
+ struct Render *re;
+ ListBase fullresult;
+} RenderEngine;
+
+void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, const char *filename, int x, int y);
+void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, const char *filename);
+
+struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h);
+void RE_engine_update_result(RenderEngine *engine, struct RenderResult *result);
+void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result);
+
+int RE_engine_test_break(RenderEngine *engine);
+void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info);
+void RE_engine_report(RenderEngine *engine, int type, const char *msg);
+
+int RE_engine_render(struct Render *re, int do_all);
+
+/* Engine Types */
+
+void RE_engines_init(void);
+void RE_engines_exit(void);
+
+#endif /* RE_ENGINE_H */
+