diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/render/extern/include/RE_engine.h | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/render/extern/include/RE_engine.h')
-rw-r--r-- | source/blender/render/extern/include/RE_engine.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h index 0f1c8e86688..60ffd8f42e4 100644 --- a/source/blender/render/extern/include/RE_engine.h +++ b/source/blender/render/extern/include/RE_engine.h @@ -102,7 +102,7 @@ typedef struct RenderEngineType { void (*render_to_view)(struct RenderEngine *engine, const struct bContext *context); void (*update_script_node)(struct RenderEngine *engine, struct bNodeTree *ntree, struct bNode *node); - void (*update_render_passes)(struct RenderEngine *engine, struct Scene *scene, struct SceneLayer *scene_layer); + void (*update_render_passes)(struct RenderEngine *engine, struct Scene *scene, struct ViewLayer *view_layer); void (*collection_settings_create)(struct RenderEngine *engine, struct IDProperty *props); void (*render_settings_create)(struct RenderEngine *engine, struct IDProperty *props); @@ -174,7 +174,7 @@ bool RE_engine_is_external(struct Render *re); void RE_engine_frame_set(struct RenderEngine *engine, int frame, float subframe); -void RE_engine_register_pass(struct RenderEngine *engine, struct Scene *scene, struct SceneLayer *scene_layer, +void RE_engine_register_pass(struct RenderEngine *engine, struct Scene *scene, struct ViewLayer *view_layer, const char *name, int channels, const char *chanid, int type); /* Engine Types */ @@ -190,7 +190,7 @@ struct RenderData *RE_engine_get_render_data(struct Render *re); void RE_bake_engine_set_engine_parameters( struct Render *re, struct Main *bmain, struct Depsgraph *graph, struct Scene *scene); -struct SceneLayer *RE_engine_get_scene_layer(struct Render *re); +struct ViewLayer *RE_engine_get_view_layer(struct Render *re); #endif /* __RE_ENGINE_H__ */ |