diff options
author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-11-06 18:10:18 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-11-06 18:10:41 +0300 |
commit | e15076b22f4f015404b3140d8169734cce80407c (patch) | |
tree | 19c218f3c128ca34417dd2b844f90b30b6483084 /source/blender/render/extern/include/RE_engine.h | |
parent | 235c309e5f86e84fb08e1ff2c5c11eb0b775c388 (diff) |
Cleanup: Render Module: move header files to main directory
Move headers files from `render/extern/` to `render/`
Part of T73586
Diffstat (limited to 'source/blender/render/extern/include/RE_engine.h')
-rw-r--r-- | source/blender/render/extern/include/RE_engine.h | 245 |
1 files changed, 0 insertions, 245 deletions
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h deleted file mode 100644 index e53f33eacff..00000000000 --- a/source/blender/render/extern/include/RE_engine.h +++ /dev/null @@ -1,245 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2006 Blender Foundation. - * All rights reserved. - */ - -/** \file - * \ingroup render - */ - -#pragma once - -#include "DNA_listBase.h" -#include "DNA_node_types.h" -#include "DNA_scene_types.h" -#include "RE_bake.h" -#include "RNA_types.h" - -#include "BLI_threads.h" - -struct BakePixel; -struct Depsgraph; -struct Main; -struct Object; -struct Render; -struct RenderData; -struct RenderEngine; -struct RenderEngineType; -struct RenderLayer; -struct RenderResult; -struct ReportList; -struct Scene; -struct ViewLayer; -struct bNode; -struct bNodeTree; - -#ifdef __cplusplus -extern "C" { -#endif - -/* External Engine */ - -/* RenderEngineType.flag */ -#define RE_INTERNAL 1 -/* #define RE_FLAG_DEPRECATED 2 */ -#define RE_USE_PREVIEW 4 -#define RE_USE_POSTPROCESS 8 -#define RE_USE_EEVEE_VIEWPORT 16 -#define RE_USE_SAVE_BUFFERS 32 -#define RE_USE_SHADING_NODES_CUSTOM 64 -#define RE_USE_SPHERICAL_STEREO 128 -#define RE_USE_STEREO_VIEWPORT 256 -#define RE_USE_GPU_CONTEXT 512 - -/* RenderEngine.flag */ -#define RE_ENGINE_ANIMATION 1 -#define RE_ENGINE_PREVIEW 2 -#define RE_ENGINE_DO_DRAW 4 -#define RE_ENGINE_DO_UPDATE 8 -#define RE_ENGINE_RENDERING 16 -#define RE_ENGINE_HIGHLIGHT_TILES 32 - -extern ListBase R_engines; - -typedef struct RenderEngineType { - struct RenderEngineType *next, *prev; - - /* type info */ - char idname[64]; /* best keep the same size as BKE_ST_MAXNAME. */ - char name[64]; - int flag; - - void (*update)(struct RenderEngine *engine, struct Main *bmain, struct Depsgraph *depsgraph); - void (*render)(struct RenderEngine *engine, struct Depsgraph *depsgraph); - void (*bake)(struct RenderEngine *engine, - struct Depsgraph *depsgraph, - struct Object *object, - const int pass_type, - const int pass_filter, - const int width, - const int height); - - void (*view_update)(struct RenderEngine *engine, - const struct bContext *context, - struct Depsgraph *depsgraph); - void (*view_draw)(struct RenderEngine *engine, - const struct bContext *context, - struct Depsgraph *depsgraph); - - void (*update_script_node)(struct RenderEngine *engine, - struct bNodeTree *ntree, - struct bNode *node); - void (*update_render_passes)(struct RenderEngine *engine, - struct Scene *scene, - struct ViewLayer *view_layer); - - struct DrawEngineType *draw_engine; - - /* RNA integration */ - ExtensionRNA rna_ext; -} RenderEngineType; - -typedef void (*update_render_passes_cb_t)(void *userdata, - struct Scene *scene, - struct ViewLayer *view_layer, - const char *name, - int channels, - const char *chanid, - eNodeSocketDatatype type); - -typedef struct RenderEngine { - RenderEngineType *type; - void *py_instance; - - int flag; - struct Object *camera_override; - unsigned int layer_override; - - int tile_x; - int tile_y; - - struct Render *re; - ListBase fullresult; - char text[512]; /* IMA_MAX_RENDER_TEXT */ - - int resolution_x, resolution_y; - - struct ReportList *reports; - - struct { - const struct BakePixel *pixels; - float *result; - int width, height, depth; - int object_id; - } bake; - - /* Depsgraph */ - struct Depsgraph *depsgraph; - - /* callback for render pass query */ - ThreadMutex update_render_passes_mutex; - update_render_passes_cb_t update_render_passes_cb; - void *update_render_passes_data; - - rctf last_viewplane; - rcti last_disprect; - float last_viewmat[4][4]; - int last_winx, last_winy; -} RenderEngine; - -RenderEngine *RE_engine_create(RenderEngineType *type); -void RE_engine_free(RenderEngine *engine); - -void RE_layer_load_from_file( - struct RenderLayer *layer, struct ReportList *reports, const char *filename, int x, int y); -void RE_result_load_from_file(struct RenderResult *result, - struct ReportList *reports, - const char *filename); - -struct RenderResult *RE_engine_begin_result( - RenderEngine *engine, int x, int y, int w, int h, const char *layername, const char *viewname); -void RE_engine_update_result(RenderEngine *engine, struct RenderResult *result); -void RE_engine_add_pass(RenderEngine *engine, - const char *name, - int channels, - const char *chan_id, - const char *layername); -void RE_engine_end_result(RenderEngine *engine, - struct RenderResult *result, - bool cancel, - bool highlight, - bool merge_results); -struct RenderResult *RE_engine_get_result(struct RenderEngine *engine); - -const char *RE_engine_active_view_get(RenderEngine *engine); -void RE_engine_active_view_set(RenderEngine *engine, const char *viewname); -float RE_engine_get_camera_shift_x(RenderEngine *engine, - struct Object *camera, - bool use_spherical_stereo); -void RE_engine_get_camera_model_matrix(RenderEngine *engine, - struct Object *camera, - bool use_spherical_stereo, - float *r_modelmat); -bool RE_engine_get_spherical_stereo(RenderEngine *engine, struct Object *camera); - -bool RE_engine_test_break(RenderEngine *engine); -void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info); -void RE_engine_update_progress(RenderEngine *engine, float progress); -void RE_engine_update_memory_stats(RenderEngine *engine, float mem_used, float mem_peak); -void RE_engine_report(RenderEngine *engine, int type, const char *msg); -void RE_engine_set_error_message(RenderEngine *engine, const char *msg); - -int RE_engine_render(struct Render *re, int do_all); - -bool RE_engine_is_external(const struct Render *re); - -void RE_engine_frame_set(struct RenderEngine *engine, int frame, float subframe); - -void RE_engine_update_render_passes(struct RenderEngine *engine, - struct Scene *scene, - struct ViewLayer *view_layer, - update_render_passes_cb_t callback, - void *callback_data); -void RE_engine_register_pass(struct RenderEngine *engine, - struct Scene *scene, - struct ViewLayer *view_layer, - const char *name, - int channels, - const char *chanid, - eNodeSocketDatatype type); - -/* Engine Types */ - -void RE_engines_init(void); -void RE_engines_exit(void); -void RE_engines_register(RenderEngineType *render_type); - -bool RE_engine_is_opengl(RenderEngineType *render_type); - -RenderEngineType *RE_engines_find(const char *idname); - -rcti *RE_engine_get_current_tiles(struct Render *re, int *r_total_tiles, bool *r_needs_free); -struct RenderData *RE_engine_get_render_data(struct Render *re); -void RE_bake_engine_set_engine_parameters(struct Render *re, - struct Main *bmain, - struct Scene *scene); - -void RE_engine_free_blender_memory(struct RenderEngine *engine); - -#ifdef __cplusplus -} -#endif |