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author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2011-09-04 00:48:43 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2011-09-04 00:48:43 +0400 |
commit | 7db432d29dfa6610b2cce23a9769b232ac9ef02c (patch) | |
tree | 179280c8c3fe325e7bf07037cf804e0ccd846f67 /source/blender/render/extern/include/RE_pipeline.h | |
parent | 95d92095e1f4e462d8bef38a7741f9fc71a9af98 (diff) | |
parent | 812d5d2e5c4be0f646a29c436be68bcf4149bd13 (diff) |
Merged changes in the trunk up to revision 39826.
Made a major amount of conflict resolution for code adaptation to
the animation system updates introduced in the Pepper branch recently
merged to the trunk.
Resolved conflicts:
source/blender/blenkernel/intern/anim_sys.c
source/blender/blenkernel/intern/library.c
source/blender/editors/animation/anim_channels_defines.c
source/blender/editors/animation/anim_channels_edit.c
source/blender/editors/animation/anim_filter.c
source/blender/editors/animation/keyframes_draw.c
source/blender/editors/animation/keyframes_edit.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/space_nla/nla_buttons.c
source/blender/editors/space_nla/nla_channels.c
source/blender/makesdna/DNA_action_types.h
source/blender/makesdna/intern/makesdna.c
source/blender/makesrna/intern/rna_main_api.c
Diffstat (limited to 'source/blender/render/extern/include/RE_pipeline.h')
-rw-r--r-- | source/blender/render/extern/include/RE_pipeline.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index ad9a1f24355..d4cf5252911 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -51,6 +51,7 @@ struct ReportList; struct ReportList; struct Scene; struct SceneRenderLayer; +struct EnvMap; /* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ /* this include is what is exposed of render to outside world */ @@ -227,10 +228,13 @@ void RE_SetReports(struct Render *re, struct ReportList *reports); /* main preview render call */ void RE_PreviewRender(struct Render *re, struct Main *bmain, struct Scene *scene); -void RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode); -void RE_WriteRenderResult(RenderResult *rr, const char *filename, int compress); +int RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode); +int RE_WriteRenderResult(struct ReportList *reports, RenderResult *rr, const char *filename, int compress); struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty); +extern const float default_envmap_layout[]; +int RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, int imtype, float layout[12]); + /* do a full sample buffer compo */ void RE_MergeFullSample(struct Render *re, struct Main *bmain, struct Scene *sce, struct bNodeTree *ntree); |