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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-19 05:49:58 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-19 05:49:58 +0400
commitd433cd65f7127d60e17d05a824290423ad226eae (patch)
treef0a9c821f6046e97b74c6969d41269b558fd52ab /source/blender/render/extern/include/RE_pipeline.h
parent10f0f66560234a04aed3295c74fff20adacbc57f (diff)
parentf10dea7e3b9b431edae9c787fa1a9e09cd567ed7 (diff)
Merged changes in the trunk up to revision 53146.
Conflicts resolved: release/datafiles/startup.blend source/blender/blenkernel/CMakeLists.txt source/blender/blenlib/intern/bpath.c source/blender/blenloader/intern/readfile.c
Diffstat (limited to 'source/blender/render/extern/include/RE_pipeline.h')
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 9d1e2b8e620..56cc0ad9a1c 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -198,7 +198,7 @@ void RE_SetOrtho (struct Render *re, rctf *viewplane, float clipsta, float clipe
void RE_SetPixelSize(struct Render *re, float pixsize);
/* option to set viewmatrix before making dbase */
-void RE_SetView (struct Render *re, float mat[][4]);
+void RE_SetView (struct Render *re, float mat[4][4]);
/* make or free the dbase */
void RE_Database_FromScene(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, int use_camera_view);
@@ -274,8 +274,8 @@ int RE_seq_render_active(struct Scene *scene, struct RenderData *rd);
void RE_Database_Baking(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, const int type, struct Object *actob);
-void RE_DataBase_GetView(struct Render *re, float mat[][4]);
-void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, float mat[][4]);
+void RE_DataBase_GetView(struct Render *re, float mat[4][4]);
+void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, float mat[4][4]);
struct Scene *RE_GetScene(struct Render *re);
int RE_is_rendering_allowed(struct Scene *scene, struct Object *camera_override, struct ReportList *reports);