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authorSergey Sharybin <sergey.vfx@gmail.com>2010-11-03 16:10:09 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2010-11-03 16:10:09 +0300
commitb350954501bf59d4d87ab0cd90b13456b0285e62 (patch)
treef59533fc8e1a75970c426abd0c03f7f3c88b3afa /source/blender/render/extern/include/RE_pipeline.h
parent1f2469d9925ee5701375ffec75d50f8c5601b552 (diff)
[#23095] If no camera is present, a render starts but does nothing, and we have no "No camera" warning
Improve camera checking and move it before starting render jobs
Diffstat (limited to 'source/blender/render/extern/include/RE_pipeline.h')
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 3b26b673c5d..696e52700cb 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -300,5 +300,7 @@ void RE_engine_update_stats(RenderEngine *engine, char *stats, char *info);
void RE_engines_init(void);
void RE_engines_exit(void);
+int RE_is_rendering_allowed(struct Scene *scene, void *erh, void (*error)(void *handle, char *str));
+
#endif /* RE_PIPELINE_H */