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authorBastien Montagne <montagne29@wanadoo.fr>2018-04-13 13:19:31 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-04-13 13:19:31 +0300
commit07fc6c922493bf0f6252da663e9854b8c9d95b8b (patch)
tree9823b72f6933d323028ba8157e90c7b6db009687 /source/blender/render/extern/include/RE_pipeline.h
parent199715eabccce8d91cd4f9705762305e8f236b8c (diff)
parent332846b188d6c7463758fb8d8659785beccde63a (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/render/extern/include/RE_pipeline.h')
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 08c2fd4fa7a..c5e8443374a 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -344,10 +344,6 @@ void RE_current_scene_update_cb(struct Render *re, void *handle, void (*f)(void
/* should move to kernel once... still unsure on how/where */
float RE_filter_value(int type, float x);
-/* vector blur zbuffer method */
-void RE_zbuf_accumulate_vecblur(
- struct NodeBlurData *nbd, int xsize, int ysize, float *newrect,
- const float *imgrect, float *vecbufrect, const float *zbufrect);
int RE_seq_render_active(struct Scene *scene, struct RenderData *rd);