diff options
author | Thomas Dinges <blender@dingto.org> | 2013-11-20 22:09:24 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-11-20 22:13:41 +0400 |
commit | 30512d7c5586189d02e2b2e71d0d5257b0713a16 (patch) | |
tree | 02334b133a038c3127abcec82d5738e54ce59347 /source/blender/render/extern/include/RE_pipeline.h | |
parent | d232486b4093fbc306dadbc21bd3fde81284364d (diff) |
Blender Internal:
* Remove Stars feature. This was a quite minimalistic feature and there are
better alternatives with more control (particles for example).
Removal discussed during BCon13 developer meeting and already years before, time to do it..
Reviewed By: brecht
Differential Revision: http://developer.blender.org/D17
Diffstat (limited to 'source/blender/render/extern/include/RE_pipeline.h')
-rw-r--r-- | source/blender/render/extern/include/RE_pipeline.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index 79826a63690..109524c9814 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -247,10 +247,6 @@ int RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct /* do a full sample buffer compo */ void RE_MergeFullSample(struct Render *re, struct Main *bmain, struct Scene *sce, struct bNodeTree *ntree); -/* ancient stars function... go away! */ -void RE_make_stars(struct Render *re, struct Scene *scenev3d, void (*initfunc)(void), - void (*vertexfunc)(const float *), void (*termfunc)(void)); - /* display and event callbacks */ void RE_display_init_cb (struct Render *re, void *handle, void (*f)(void *handle, RenderResult *rr)); void RE_display_clear_cb(struct Render *re, void *handle, void (*f)(void *handle, RenderResult *rr)); |