diff options
author | Alexander Romanov <a.romanov@blend4web.com> | 2016-01-23 15:27:36 +0300 |
---|---|---|
committer | Alexander Romanov <a.romanov@blend4web.com> | 2016-01-23 15:39:31 +0300 |
commit | a6aaaad9795e80af05e8281030107c32c6a1366b (patch) | |
tree | 187e682a49789f2ccfa459d905e4cee741b884d4 /source/blender/render/extern/include/RE_pipeline.h | |
parent | e9452f909cdba368f54637cd0b15ff14d1c60cf3 (diff) |
Vector Transform node support for GLSL mode and the internal renderer
The Vector Transform node is a useful node which is present in the Cycles renderer.
{F144283}
This patch implements the Vector Transform node for GLSL mode and the internal renderer.
Example: {F273060}
Alexander (Blend4Web Team)
Reviewers: brecht, campbellbarton, sergey
Reviewed By: campbellbarton, sergey
Subscribers: psy-fi, duarteframos, RobM, lightbwk, sergey, AlexKowel, valentin_b4w, Evgeny_Rodygin, yurikovelenov
Projects: #bf_blender:_next
Differential Revision: https://developer.blender.org/D909
Diffstat (limited to 'source/blender/render/extern/include/RE_pipeline.h')
-rw-r--r-- | source/blender/render/extern/include/RE_pipeline.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index 96ac8aa8c5a..ce0691b7632 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -363,6 +363,13 @@ bool RE_is_rendering_allowed(struct Scene *scene, struct Object *camera_override bool RE_allow_render_generic_object(struct Object *ob); +/* RE_updateRenderInstances flag */ +enum { + RE_OBJECT_INSTANCES_UPDATE_VIEW = (1 << 0), + RE_OBJECT_INSTANCES_UPDATE_OBMAT = (1 << 1), +}; +void RE_updateRenderInstances(Render *re, int flag); + /******* defined in render_result.c *********/ bool RE_HasFakeLayer(RenderResult *res); |