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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/render/extern/include/RE_render_ext.h
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/render/extern/include/RE_render_ext.h')
-rw-r--r--source/blender/render/extern/include/RE_render_ext.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h
index 0021687efbd..cf0ff009190 100644
--- a/source/blender/render/extern/include/RE_render_ext.h
+++ b/source/blender/render/extern/include/RE_render_ext.h
@@ -38,7 +38,7 @@
/* called by meshtools */
struct DerivedMesh;
-struct EvaluationContext;
+struct Depsgraph;
struct ImagePool;
struct MTex;
struct Scene;
@@ -56,7 +56,7 @@ float texture_value_blend(float tex, float out, float fact, float facg, int blen
void RE_texture_rng_init(void);
void RE_texture_rng_exit(void);
-struct Material *RE_sample_material_init(const struct EvaluationContext *eval_ctx, struct Material *orig_mat, struct Scene *scene);
+struct Material *RE_sample_material_init(struct Depsgraph *depsgraph, struct Material *orig_mat, struct Scene *scene);
void RE_sample_material_free(struct Material *mat);
void RE_sample_material_color(
struct Material *mat, float color[3], float *alpha, const float volume_co[3], const float surface_co[3],
@@ -69,16 +69,16 @@ void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, flo
struct PointDensity;
void RE_point_density_cache(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct PointDensity *pd);
void RE_point_density_minmax(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct PointDensity *pd,
float r_min[3], float r_max[3]);
void RE_point_density_sample(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct PointDensity *pd,
const int resolution,
float *values);