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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/blender/render/extern/include/RE_shader_ext.h
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/blender/render/extern/include/RE_shader_ext.h')
-rw-r--r--source/blender/render/extern/include/RE_shader_ext.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h
index 5b81052f5d2..888474ffa18 100644
--- a/source/blender/render/extern/include/RE_shader_ext.h
+++ b/source/blender/render/extern/include/RE_shader_ext.h
@@ -47,7 +47,7 @@ typedef struct ShadeResult
{
float combined[4];
float col[4];
- float alpha;
+ float alpha, mist, z;
float diff[3]; /* no ramps, shadow, etc */
float spec[3];
float shad[3];
@@ -64,6 +64,7 @@ struct ShadeInputCopy {
struct Material *mat;
struct VlakRen *vlr;
+ struct StrandRen *strand;
struct ObjectInstanceRen *obi;
struct ObjectRen *obr;
int facenr;
@@ -96,6 +97,7 @@ typedef struct ShadeInput
struct Material *mat;
struct VlakRen *vlr;
+ struct StrandRen *strand;
struct ObjectInstanceRen *obi;
struct ObjectRen *obr;
int facenr;
@@ -132,7 +134,8 @@ typedef struct ShadeInput
/* texture coordinates */
float lo[3], gl[3], ref[3], orn[3], winco[3], sticky[3], vcol[4], rad[3];
float refcol[4], displace[3];
- float strand, tang[3], stress, winspeed[4];
+ float strandco, tang[3], nmaptang[3], stress, winspeed[4];
+ float duplilo[3], dupliuv[3];
ShadeInputUV uv[8]; /* 8 = MAX_MTFACE */
ShadeInputCol col[8]; /* 8 = MAX_MCOL */
@@ -154,6 +157,8 @@ typedef struct ShadeInput
int xs, ys; /* pixel to be rendered */
int mask; /* subsample mask */
+ float scanco[3]; /* original scanline coordinate without jitter */
+
int samplenr; /* sample counter, to detect if we should do shadow again */
int depth; /* 1 or larger on raytrace shading */
@@ -166,6 +171,7 @@ typedef struct ShadeInput
/* from initialize, part or renderlayer */
short do_preview; /* for nodes, in previewrender */
short thread, sample; /* sample: ShadeSample array index */
+
unsigned int lay;
int layflag, passflag, combinedflag;
struct Group *light_override;