Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTon Roosendaal <ton@blender.org>2006-05-23 18:15:07 +0400
committerTon Roosendaal <ton@blender.org>2006-05-23 18:15:07 +0400
commitebe2958559a07eeaeabf5c3f6083fcbf5f440d5d (patch)
treeb86fbfff9f6d078271a2631f18ed8222d84621fe /source/blender/render/extern/include/RE_shader_ext.h
parent8aeaf82a67e048ef64c261dea3553478fab0af2e (diff)
Bugfix #4212
Material Nodes: The Texture node didn't do the standard "2d mapping" yet in case an Image Texture is used. Caused wrong mapping for example for UV coordinate inputs.
Diffstat (limited to 'source/blender/render/extern/include/RE_shader_ext.h')
-rw-r--r--source/blender/render/extern/include/RE_shader_ext.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h
index 9efb6310eef..0189cb3fd42 100644
--- a/source/blender/render/extern/include/RE_shader_ext.h
+++ b/source/blender/render/extern/include/RE_shader_ext.h
@@ -109,8 +109,7 @@ typedef struct ShadeInput
/* node shaders... */
struct Tex;
-int multitex(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres);
-
+int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres);
#endif /* RE_SHADER_EXT_H */