diff options
author | Ton Roosendaal <ton@blender.org> | 2006-05-23 18:15:07 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-05-23 18:15:07 +0400 |
commit | ebe2958559a07eeaeabf5c3f6083fcbf5f440d5d (patch) | |
tree | b86fbfff9f6d078271a2631f18ed8222d84621fe /source/blender/render/extern/include/RE_shader_ext.h | |
parent | 8aeaf82a67e048ef64c261dea3553478fab0af2e (diff) |
Bugfix #4212
Material Nodes: The Texture node didn't do the standard "2d mapping" yet
in case an Image Texture is used. Caused wrong mapping for example for UV
coordinate inputs.
Diffstat (limited to 'source/blender/render/extern/include/RE_shader_ext.h')
-rw-r--r-- | source/blender/render/extern/include/RE_shader_ext.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h index 9efb6310eef..0189cb3fd42 100644 --- a/source/blender/render/extern/include/RE_shader_ext.h +++ b/source/blender/render/extern/include/RE_shader_ext.h @@ -109,8 +109,7 @@ typedef struct ShadeInput /* node shaders... */ struct Tex; -int multitex(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres); - +int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres); #endif /* RE_SHADER_EXT_H */ |