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authorCampbell Barton <ideasman42@gmail.com>2015-07-27 08:52:54 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-07-27 09:01:56 +0300
commite48c4d73d378b5ac7e8679b1eea04b265ef31612 (patch)
tree74d831dfc943024f8d305785623600c0a5313987 /source/blender/render/extern/include/RE_shader_ext.h
parentcdf2dbeb1fa28a91c5fea6b5b4de95f644dc970f (diff)
Replace MFace with looptri for dynamicpaint
D1429 by @lichtwerk, with edits
Diffstat (limited to 'source/blender/render/extern/include/RE_shader_ext.h')
-rw-r--r--source/blender/render/extern/include/RE_shader_ext.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h
index c53fb7d1153..f78c0aa8cb2 100644
--- a/source/blender/render/extern/include/RE_shader_ext.h
+++ b/source/blender/render/extern/include/RE_shader_ext.h
@@ -86,12 +86,12 @@ struct ShadeInputCopy {
typedef struct ShadeInputUV {
float dxuv[3], dyuv[3], uv[3];
- char *name;
+ const char *name;
} ShadeInputUV;
typedef struct ShadeInputCol {
float col[4];
- char *name;
+ const char *name;
} ShadeInputCol;
/* localized renderloop data */