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authorMiika Hamalainen <blender@miikah.org>2011-07-02 22:15:55 +0400
committerMiika Hamalainen <blender@miikah.org>2011-07-02 22:15:55 +0400
commitfdc59b8a40014c28e033f39cbf144565568d7058 (patch)
treef0acaba90be9c2b0fac9b70e2010479fd8f02c51 /source/blender/render/extern/include
parent9ae663154fd9f100c299afaab05a560b1a2a55a4 (diff)
parent3ee2cb9cdb647729a1d62d2b2dab45813d938cc8 (diff)
Merge with trunk r38042
Diffstat (limited to 'source/blender/render/extern/include')
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 23f301249ba..d9ed83a00b2 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -218,7 +218,10 @@ void RE_TileProcessor(struct Render *re);
/* only RE_NewRender() needed, main Blender render calls */
void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene, struct SceneRenderLayer *srl, struct Object *camera_override, unsigned int lay, int frame, const short write_still);
-void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, struct Object *camera_override, unsigned int lay, int sfra, int efra, int tfra, struct ReportList *reports);
+void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, struct Object *camera_override, unsigned int lay, int sfra, int efra, int tfra);
+
+/* error reporting */
+void RE_SetReports(struct Render *re, struct ReportList *reports);
/* main preview render call */
void RE_PreviewRender(struct Render *re, struct Main *bmain, struct Scene *scene);
@@ -242,7 +245,6 @@ void RE_stats_draw_cb (struct Render *re, void *handle, void (*f)(void *handle,
void RE_progress_cb (struct Render *re, void *handle, void (*f)(void *handle, float));
void RE_draw_lock_cb (struct Render *re, void *handle, void (*f)(void *handle, int));
void RE_test_break_cb (struct Render *re, void *handle, int (*f)(void *handle));
-void RE_error_cb (struct Render *re, void *handle, void (*f)(void *handle, const char *str));
/* should move to kernel once... still unsure on how/where */
float RE_filter_value(int type, float x);
@@ -264,7 +266,7 @@ void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize,
#define RE_BAKE_ALPHA 11
#define RE_BAKE_EMIT 12
-void RE_Database_Baking(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, int type, struct Object *actob);
+void RE_Database_Baking(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, const int type, struct Object *actob);
void RE_DataBase_GetView(struct Render *re, float mat[][4]);
void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, float mat[][4]);
@@ -308,11 +310,12 @@ void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result);
int RE_engine_test_break(RenderEngine *engine);
void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info);
+void RE_engine_report(RenderEngine *engine, int type, const char *msg);
void RE_engines_init(void);
void RE_engines_exit(void);
-int RE_is_rendering_allowed(struct Scene *scene, struct Object *camera_override, void *erh, void (*error)(void *handle, const char *str));
+int RE_is_rendering_allowed(struct Scene *scene, struct Object *camera_override, struct ReportList *reports);
#endif /* RE_PIPELINE_H */