diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-06-28 20:25:07 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-06-28 20:25:07 +0400 |
commit | 8ddd2db6482da66ded4c585bf67e6a670598a402 (patch) | |
tree | 868feb15e338f05e5b0c98c9b68282e6a203209a /source/blender/render/extern | |
parent | 3211bea679c9e5a40a3b6d4ac2a0764225acb66f (diff) |
RenderEngine API: add self.report() error reporting function for render engines,
works the same as for operators. Also includes some refactoring of render error
reporting code to use ReportList.
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r-- | source/blender/render/extern/include/RE_pipeline.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index 23f301249ba..6debe8c9bc3 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -218,7 +218,10 @@ void RE_TileProcessor(struct Render *re); /* only RE_NewRender() needed, main Blender render calls */ void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene, struct SceneRenderLayer *srl, struct Object *camera_override, unsigned int lay, int frame, const short write_still); -void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, struct Object *camera_override, unsigned int lay, int sfra, int efra, int tfra, struct ReportList *reports); +void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, struct Object *camera_override, unsigned int lay, int sfra, int efra, int tfra); + +/* error reporting */ +void RE_SetReports(struct Render *re, struct ReportList *reports); /* main preview render call */ void RE_PreviewRender(struct Render *re, struct Main *bmain, struct Scene *scene); @@ -242,7 +245,6 @@ void RE_stats_draw_cb (struct Render *re, void *handle, void (*f)(void *handle, void RE_progress_cb (struct Render *re, void *handle, void (*f)(void *handle, float)); void RE_draw_lock_cb (struct Render *re, void *handle, void (*f)(void *handle, int)); void RE_test_break_cb (struct Render *re, void *handle, int (*f)(void *handle)); -void RE_error_cb (struct Render *re, void *handle, void (*f)(void *handle, const char *str)); /* should move to kernel once... still unsure on how/where */ float RE_filter_value(int type, float x); @@ -308,11 +310,12 @@ void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result); int RE_engine_test_break(RenderEngine *engine); void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info); +void RE_engine_report(RenderEngine *engine, int type, const char *msg); void RE_engines_init(void); void RE_engines_exit(void); -int RE_is_rendering_allowed(struct Scene *scene, struct Object *camera_override, void *erh, void (*error)(void *handle, const char *str)); +int RE_is_rendering_allowed(struct Scene *scene, struct Object *camera_override, struct ReportList *reports); #endif /* RE_PIPELINE_H */ |