diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-18 19:52:00 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-18 19:52:00 +0400 |
commit | 539c94a0511fb98fdbae0ce78c815c45a805e36e (patch) | |
tree | 2ac8ef459046ea530af7d802d1381953ff7b6c87 /source/blender/render/extern | |
parent | 02ce6fd59ca237f0bbaebfb50be9f74039d99e93 (diff) |
Camera: some code refactoring, use an intermediate CameraParams struct instead
of long list of variables everywhere. Intention is to also let 3d view use this
eventually, instead of duplicating code.
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r-- | source/blender/render/extern/include/RE_pipeline.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index c00df7db87e..bcce7cbdfcc 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -188,6 +188,7 @@ void RE_SetDispRect (struct Render *re, rcti *disprect); /* set up the viewplane/perspective matrix, three choices */ struct Object *RE_GetCamera(struct Render *re); /* return camera override if set */ void RE_SetCamera(struct Render *re, struct Object *camera); +void RE_SetEnvmapCamera(struct Render *re, struct Object *cam_ob, float viewscale, float clipsta, float clipend); void RE_SetWindow (struct Render *re, rctf *viewplane, float clipsta, float clipend); void RE_SetOrtho (struct Render *re, rctf *viewplane, float clipsta, float clipend); void RE_SetPixelSize(struct Render *re, float pixsize); |