diff options
author | Miika Hamalainen <blender@miikah.org> | 2011-08-03 22:31:48 +0400 |
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committer | Miika Hamalainen <blender@miikah.org> | 2011-08-03 22:31:48 +0400 |
commit | 8394f65d4a6019ae623fe32268a769463a189b9e (patch) | |
tree | 4338758f689e63d7fdd4752685e16eae42d1401e /source/blender/render/extern | |
parent | 35720a4c075c2a0782af173519097a094b5c0165 (diff) |
Dynamic Paint:
* Object velocity can now be used to determine brush influence and color.
* Brushes can now be set to "smudge" existing paint.
* Added new operators to easily add and remove surface output mesh data layers from Dynamic Paint ui.
* Fixed drip effect algorithm to work properly on forces pointing towards surface.
* Adjusted drip effect speed.
* Drip effect can now use canvas velocity and acceleration to influence drip direction.
* Fixed texture mapping for material enabled brushes.
* "Object Center" type brushes can now use "material color" as well.
* Improved surface partitioning grid generation algorithm.
* Fixed possible invalid brush collision detection when OpenMP enabled.
* Fixed incorrect random sized particle displace/wave influence.
* Fixed "Object Center" brush color ramp falloff.
* Fixed invalid zero alpha sampling when rendering vertex colors.
* Lots of smaller tweaking.
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r-- | source/blender/render/extern/include/RE_shader_ext.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h index 13c9706ddc0..78f0407943f 100644 --- a/source/blender/render/extern/include/RE_shader_ext.h +++ b/source/blender/render/extern/include/RE_shader_ext.h @@ -195,6 +195,7 @@ struct Tex; struct MTex; struct ImBuf; +int multitex(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output); /* this one uses nodes */ int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres); /* nodes disabled */ |