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authorTon Roosendaal <ton@blender.org>2006-05-27 17:35:03 +0400
committerTon Roosendaal <ton@blender.org>2006-05-27 17:35:03 +0400
commite5b39b69d186882cce12d0a9baba0bf32c755780 (patch)
tree02889bcb2a25ddd67a741a8679e3783c3e1c0ab7 /source/blender/render/extern
parentdee16b9e3dac0d88275f856fc6cb6760851f40a6 (diff)
So! Finally time to work on finishing render pipeline project.
This commit brings back: - Field Render - MBlur Render (old style) - Border render with or without cropping Note: Field Render is not supported in Compositor yet. Blurring or filter will destroy field information. Both MotionBlur as Field render are done before Compositing happens. Fixes: - The "Save Buffers" option only worked on single frame renders, not for Anim render. - Found an un-initalized variable in Render initialize... this might have caused the unknown random crashes with render. Code restructure: Cleaned up names and calls throughout the pipeline, more clearly telling what goes on in functions. This is visible in the updated first image of the Wiki doc: http://mediawiki.blender.org/index.php/BlenderDev/RenderPipeline
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 785d496dade..f0087ef6cce 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -93,6 +93,8 @@ typedef struct RenderResult {
/* coordinates within final image (after cropping) */
rcti tilerect;
+ /* offset to apply to get a border render in full image */
+ int xof, yof;
/* the main buffers */
ListBase layers;