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authorMatt Ebb <matt@mke3.net>2009-08-19 15:18:52 +0400
committerMatt Ebb <matt@mke3.net>2009-08-19 15:18:52 +0400
commit132277f0989b0b7d99d883d22a2bade6534ae44c (patch)
tree6d26c46f62749470130375061381353fd54c2364 /source/blender/render/extern
parent8480ea2b0abacae00c90d37e7d99fa5e0c89eebe (diff)
parente611c4756fa17c57855123dc2b5c2c2408b0d790 (diff)
svn merge -r 22450:22627 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h3
-rw-r--r--source/blender/render/extern/include/RE_shader_ext.h3
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 2df3a0a4f8b..bf02af6ac36 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -266,7 +266,8 @@ typedef struct RenderEngine {
ListBase fullresult;
} RenderEngine;
-void RE_layer_rect_from_file(RenderLayer *layer, struct ReportList *reports, char *filename, int x, int y);
+void RE_layer_load_from_file(RenderLayer *layer, struct ReportList *reports, char *filename);
+void RE_result_load_from_file(RenderResult *result, struct ReportList *reports, char *filename);
struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h);
void RE_engine_update_result(RenderEngine *engine, struct RenderResult *result);
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h
index 36613588ff3..435e3ddc07f 100644
--- a/source/blender/render/extern/include/RE_shader_ext.h
+++ b/source/blender/render/extern/include/RE_shader_ext.h
@@ -55,7 +55,6 @@ typedef struct ShadeResult
float refl[3];
float refr[3];
float nor[3];
- float rad[3];
float winspeed[4];
} ShadeResult;
@@ -132,7 +131,7 @@ typedef struct ShadeInput
float layerfac;
/* texture coordinates */
- float lo[3], gl[3], ref[3], orn[3], winco[3], sticky[3], vcol[4], rad[3];
+ float lo[3], gl[3], ref[3], orn[3], winco[3], sticky[3], vcol[4];
float refcol[4], displace[3];
float strandco, tang[3], nmaptang[3], stress, winspeed[4];
float duplilo[3], dupliuv[3];