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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-27 03:49:13 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-27 03:49:13 +0400
commit556912792ad3c37c294256a558c96b39f264e7b5 (patch)
tree9b6ee8cf1ad92ee89c04f27a89be11599c5b40c0 /source/blender/render/extern
parent9251d628db0abe599d927d79170025d8545c8ace (diff)
parentc84383301c5a2582e95259a7e4468a23a3566401 (diff)
Merged changes in the trunk up to revision 54110.
Conflicts resolved: source/blender/blenfont/SConscript source/blender/blenkernel/intern/subsurf_ccg.c source/blender/makesdna/intern/makesdna.c source/blender/makesrna/intern/rna_scene.c
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r--source/blender/render/extern/include/RE_engine.h2
-rw-r--r--source/blender/render/extern/include/RE_render_ext.h3
-rw-r--r--source/blender/render/extern/include/RE_shader_ext.h12
3 files changed, 13 insertions, 4 deletions
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
index 64135a16f5d..b687acae1f7 100644
--- a/source/blender/render/extern/include/RE_engine.h
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -62,6 +62,7 @@ struct Scene;
#define RE_ENGINE_DO_UPDATE 8
#define RE_ENGINE_RENDERING 16
#define RE_ENGINE_HIGHLIGHT_TILES 32
+#define RE_ENGINE_USED_FOR_VIEWPORT 64
extern ListBase R_engines;
@@ -105,6 +106,7 @@ typedef struct RenderEngine {
} RenderEngine;
RenderEngine *RE_engine_create(RenderEngineType *type);
+RenderEngine *RE_engine_create_ex(RenderEngineType *type, int use_for_viewport);
void RE_engine_free(RenderEngine *engine);
void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, const char *filename, int x, int y);
diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h
index 2a9a1becc42..2dfbdd0d6f5 100644
--- a/source/blender/render/extern/include/RE_render_ext.h
+++ b/source/blender/render/extern/include/RE_render_ext.h
@@ -49,10 +49,11 @@ struct RNode;
struct Render;
struct MTex;
struct ImBuf;
+struct ImagePool;
struct DerivedMesh;
/* particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */
-int externtex(struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread);
+int externtex(struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread, struct ImagePool *pool);
/* particle.c */
void texture_rgb_blend(float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype);
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h
index 10045a8f7e1..d686de21517 100644
--- a/source/blender/render/extern/include/RE_shader_ext.h
+++ b/source/blender/render/extern/include/RE_shader_ext.h
@@ -184,19 +184,24 @@ typedef struct ShadeInput {
} ShadeInput;
+typedef struct BakeImBufuserData {
+ float *displacement_buffer;
+ char *mask_buffer;
+} BakeImBufuserData;
/* node shaders... */
struct Tex;
struct MTex;
struct ImBuf;
+struct ImagePool;
/* this one uses nodes */
-int multitex_ext(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres);
+int multitex_ext(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, struct ImagePool *pool);
/* nodes disabled */
-int multitex_ext_safe(struct Tex *tex, float texvec[3], struct TexResult *texres);
+int multitex_ext_safe(struct Tex *tex, float texvec[3], struct TexResult *texres, struct ImagePool *pool);
/* only for internal node usage */
int multitex_nodes(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres,
- const short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex);
+ const short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex, struct ImagePool *pool);
/* shaded view and bake */
struct Render;
@@ -206,6 +211,7 @@ struct Object;
int RE_bake_shade_all_selected(struct Render *re, int type, struct Object *actob, short *do_update, float *progress);
struct Image *RE_bake_shade_get_image(void);
void RE_bake_ibuf_filter(struct ImBuf *ibuf, char *mask, const int filter);
+void RE_bake_ibuf_normalize_displacement(struct ImBuf *ibuf, float *displacement, char *mask, float displacement_min, float displacement_max);
#define BAKE_RESULT_OK 0
#define BAKE_RESULT_NO_OBJECTS 1