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authorAntonio Vazquez <blendergit@gmail.com>2016-08-04 00:31:48 +0300
committerJulian Eisel <eiseljulian@gmail.com>2016-08-04 00:39:36 +0300
commiteaea4ea51f665945e44ff2ffa534a594e9fb1938 (patch)
tree0791ec0d78a4506eebf3bcf3800a5b1423143494 /source/blender/render/extern
parent9d4ea8427770e8ca68149fc7f7760fe2273e5ce3 (diff)
Grease Pencil v2 Branch
Improve current Grease Pencil in order to get a better 2D animation tool. More info in WIKI pages: https://wiki.blender.org/index.php/User:Antoniov Reviewed By: Severin, aligorith, campbellbarton Patch by @antoniov, with edits by @Severin. Differential Revision: https://developer.blender.org/D2115
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 39f62f9fc33..509ad6f3515 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -238,6 +238,9 @@ void RE_render_result_rect_from_ibuf(
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name);
float *RE_RenderLayerGetPass(volatile struct RenderLayer *rl, int passtype, const char *viewname);
+/* add passes for grease pencil */
+struct RenderPass *RE_create_gp_pass(struct RenderResult *rr, const char *layername, const char *viewname);
+
/* obligatory initialize call, disprect is optional */
void RE_InitState(struct Render *re, struct Render *source, struct RenderData *rd,
struct SceneRenderLayer *srl,