Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-10-17 05:43:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-10-17 05:49:20 +0300
commit99520e3f92e14eb3b7fab3f7decd0914a3da1360 (patch)
tree79947d6dbf20e773b107359e9faddc5a17c0271b /source/blender/render/extern
parent57ec19e0e5cbb96392eccf12d4ccc17c4cf9b65b (diff)
Cleanup: use 'e' prefix for enum typedefs
Convention was only followed loosely, apply to DNA where changes aren't likely to conflict. (Skipped ModifierType for eg).
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r--source/blender/render/extern/include/RE_bake.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/render/extern/include/RE_bake.h b/source/blender/render/extern/include/RE_bake.h
index a04d1d6632c..090e0e6c28d 100644
--- a/source/blender/render/extern/include/RE_bake.h
+++ b/source/blender/render/extern/include/RE_bake.h
@@ -72,13 +72,13 @@ bool RE_bake_has_engine(struct Render *re);
bool RE_bake_engine(
struct Render *re, struct Object *object, const int object_id, const BakePixel pixel_array[],
- const size_t num_pixels, const int depth, const ScenePassType pass_type, const int pass_filter, float result[]);
+ const size_t num_pixels, const int depth, const eScenePassType pass_type, const int pass_filter, float result[]);
/* bake.c */
-int RE_pass_depth(const ScenePassType pass_type);
+int RE_pass_depth(const eScenePassType pass_type);
bool RE_bake_internal(
struct Render *re, struct Object *object, const BakePixel pixel_array[],
- const size_t num_pixels, const int depth, const ScenePassType pass_type, float result[]);
+ const size_t num_pixels, const int depth, const eScenePassType pass_type, float result[]);
bool RE_bake_pixels_populate_from_objects(
struct Mesh *me_low, BakePixel pixel_array_from[], BakePixel pixel_array_to[],
@@ -95,13 +95,13 @@ void RE_bake_margin(struct ImBuf *ibuf, char *mask, const int margin);
void RE_bake_normal_world_to_object(
const BakePixel pixel_array[], const size_t num_pixels, const int depth, float result[],
- struct Object *ob, const BakeNormalSwizzle normal_swizzle[3]);
+ struct Object *ob, const eBakeNormalSwizzle normal_swizzle[3]);
void RE_bake_normal_world_to_tangent(
const BakePixel pixel_array[], const size_t num_pixels, const int depth, float result[],
- struct Mesh *me, const BakeNormalSwizzle normal_swizzle[3], float mat[4][4]);
+ struct Mesh *me, const eBakeNormalSwizzle normal_swizzle[3], float mat[4][4]);
void RE_bake_normal_world_to_world(
const BakePixel pixel_array[], const size_t num_pixels, const int depth, float result[],
- const BakeNormalSwizzle normal_swizzle[3]);
+ const eBakeNormalSwizzle normal_swizzle[3]);
void RE_bake_ibuf_clear(struct Image *image, const bool is_tangent);