Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-22 21:01:54 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-22 21:01:54 +0400
commit29f279e43dfac8e1e08dbe272d7092eab5a8067d (patch)
treee423e36e35f59a8a95f7891e58679e64aa1b51e3 /source/blender/render/extern
parent1bdf652b89871614c38bf2146cf94522c3347e06 (diff)
Render API: add update_progress() function to update progress bar progress from
external render engines. Also refactoring to move some render engine registration stuff out of RNA and into render module.
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r--source/blender/render/extern/include/RE_engine.h15
1 files changed, 11 insertions, 4 deletions
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
index 23b67854a83..8300582c173 100644
--- a/source/blender/render/extern/include/RE_engine.h
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -48,10 +48,10 @@ struct Scene;
/* External Engine */
-#define RE_INTERNAL 1
-#define RE_GAME 2
-#define RE_DO_PREVIEW 4
-#define RE_DO_ALL 8
+#define RE_INTERNAL 1
+#define RE_GAME 2
+#define RE_USE_PREVIEW 4
+#define RE_USE_POSTPROCESS 8
extern ListBase R_engines;
@@ -71,10 +71,14 @@ typedef struct RenderEngineType {
typedef struct RenderEngine {
RenderEngineType *type;
+
struct Render *re;
ListBase fullresult;
} RenderEngine;
+RenderEngine *RE_engine_create(RenderEngineType *type);
+void RE_engine_free(RenderEngine *engine);
+
void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, const char *filename, int x, int y);
void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, const char *filename);
@@ -84,6 +88,7 @@ void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result);
int RE_engine_test_break(RenderEngine *engine);
void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info);
+void RE_engine_update_progress(RenderEngine *engine, float progress);
void RE_engine_report(RenderEngine *engine, int type, const char *msg);
int RE_engine_render(struct Render *re, int do_all);
@@ -93,5 +98,7 @@ int RE_engine_render(struct Render *re, int do_all);
void RE_engines_init(void);
void RE_engines_exit(void);
+RenderEngineType *RE_engines_find(const char *idname);
+
#endif /* RE_ENGINE_H */