diff options
author | Ton Roosendaal <ton@blender.org> | 2011-03-07 14:51:09 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2011-03-07 14:51:09 +0300 |
commit | daff7a447e75a7901b7f3d782839c5a15c16efc1 (patch) | |
tree | 35ea0f392fc15b436a1081539a38ff73f23e2b2d /source/blender/render/extern | |
parent | c544d3ffb8688a8456d25aa132c1e9aedb1387c5 (diff) |
Bugfix #26388
Actually a todo item I forgot:
Material nodes previews now follow the scene "color managenent"
setting.
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r-- | source/blender/render/extern/include/RE_shader_ext.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h index ca04990efad..958c19ab9ca 100644 --- a/source/blender/render/extern/include/RE_shader_ext.h +++ b/source/blender/render/extern/include/RE_shader_ext.h @@ -174,6 +174,7 @@ typedef struct ShadeInput /* from initialize, part or renderlayer */ short do_preview; /* for nodes, in previewrender */ + short do_manage; /* color management flag */ short thread, sample; /* sample: ShadeSample array index */ short nodes; /* indicate node shading, temp hack to prevent recursion */ |