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authorCampbell Barton <campbell@blender.org>2022-03-28 03:12:57 +0300
committerCampbell Barton <campbell@blender.org>2022-03-28 06:14:31 +0300
commit556384ca1d7fcc84b4a92d4d45b3d1d3409c836b (patch)
tree4543d88d5e876599095ccec474ece3d15f0d3825 /source/blender/render/intern/bake.c
parent83c274ccfc86c168657af9de9939cd96b0fc3f41 (diff)
Cleanup: use "num" as a suffix in: source/blender/render
See T85728
Diffstat (limited to 'source/blender/render/intern/bake.c')
-rw-r--r--source/blender/render/intern/bake.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/render/intern/bake.c b/source/blender/render/intern/bake.c
index 596adafb2c9..69235fb6cb1 100644
--- a/source/blender/render/intern/bake.c
+++ b/source/blender/render/intern/bake.c
@@ -12,14 +12,14 @@
* The Bake API is fully implemented with Python rna functions.
* The operator expects/call a function:
*
- * `def bake(scene, object, pass_type, object_id, pixel_array, num_pixels, depth, result)`
+ * `def bake(scene, object, pass_type, object_id, pixel_array, pixels_num, depth, result)`
* - scene: current scene (Python object)
* - object: object to render (Python object)
* - pass_type: pass to render (string, e.g., "COMBINED", "AO", "NORMAL", ...)
* - object_id: index of object to bake (to use with the pixel_array)
* - pixel_array: list of primitive ids and barycentric coordinates to
* `bake(Python object, see bake_pixel)`.
- * - num_pixels: size of pixel_array, number of pixels to bake (int)
+ * - pixels_num: size of pixel_array, number of pixels to bake (int)
* - depth: depth of pixels to return (int, assuming always 4 now)
* - result: array to be populated by the engine (float array, PyLong_AsVoidPtr)
*
@@ -126,7 +126,7 @@ static void store_bake_pixel(void *handle, int x, int y, float u, float v)
pixel->seed = i;
}
-void RE_bake_mask_fill(const BakePixel pixel_array[], const size_t num_pixels, char *mask)
+void RE_bake_mask_fill(const BakePixel pixel_array[], const size_t pixels_num, char *mask)
{
size_t i;
if (!mask) {
@@ -134,7 +134,7 @@ void RE_bake_mask_fill(const BakePixel pixel_array[], const size_t num_pixels, c
}
/* only extend to pixels outside the mask area */
- for (i = 0; i < num_pixels; i++) {
+ for (i = 0; i < pixels_num; i++) {
if (pixel_array[i].primitive_id != -1) {
mask[i] = FILTER_MASK_USED;
}
@@ -539,7 +539,7 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
BakePixel pixel_array_to[],
BakeHighPolyData highpoly[],
const int tot_highpoly,
- const size_t num_pixels,
+ const size_t pixels_num,
const bool is_custom_cage,
const float cage_extrusion,
const float max_ray_distance,
@@ -603,7 +603,7 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
}
}
- for (i = 0; i < num_pixels; i++) {
+ for (i = 0; i < pixels_num; i++) {
float co[3];
float dir[3];
TriTessFace *tri_low;
@@ -707,7 +707,7 @@ static void bake_differentials(BakeDataZSpan *bd,
void RE_bake_pixels_populate(Mesh *me,
BakePixel pixel_array[],
- const size_t num_pixels,
+ const size_t pixels_num,
const BakeTargets *targets,
const char *uv_layer)
{
@@ -726,15 +726,15 @@ void RE_bake_pixels_populate(Mesh *me,
BakeDataZSpan bd;
bd.pixel_array = pixel_array;
- bd.zspan = MEM_callocN(sizeof(ZSpan) * targets->num_images, "bake zspan");
+ bd.zspan = MEM_callocN(sizeof(ZSpan) * targets->images_num, "bake zspan");
/* initialize all pixel arrays so we know which ones are 'blank' */
- for (int i = 0; i < num_pixels; i++) {
+ for (int i = 0; i < pixels_num; i++) {
pixel_array[i].primitive_id = -1;
pixel_array[i].object_id = 0;
}
- for (int i = 0; i < targets->num_images; i++) {
+ for (int i = 0; i < targets->images_num; i++) {
zbuf_alloc_span(&bd.zspan[i], targets->images[i].width, targets->images[i].height);
}
@@ -772,7 +772,7 @@ void RE_bake_pixels_populate(Mesh *me,
zspan_scanconvert(&bd.zspan[image_id], (void *)&bd, vec[0], vec[1], vec[2], store_bake_pixel);
}
- for (int i = 0; i < targets->num_images; i++) {
+ for (int i = 0; i < targets->images_num; i++) {
zbuf_free_span(&bd.zspan[i]);
}
@@ -823,7 +823,7 @@ static void normal_compress(float out[3],
}
void RE_bake_normal_world_to_tangent(const BakePixel pixel_array[],
- const size_t num_pixels,
+ const size_t pixels_num,
const int depth,
float result[],
Mesh *me,
@@ -838,9 +838,9 @@ void RE_bake_normal_world_to_tangent(const BakePixel pixel_array[],
triangles = mesh_calc_tri_tessface(me, true, me_eval);
- BLI_assert(num_pixels >= 3);
+ BLI_assert(pixels_num >= 3);
- for (i = 0; i < num_pixels; i++) {
+ for (i = 0; i < pixels_num; i++) {
TriTessFace *triangle;
float tangents[3][3];
float normals[3][3];
@@ -948,7 +948,7 @@ void RE_bake_normal_world_to_tangent(const BakePixel pixel_array[],
}
void RE_bake_normal_world_to_object(const BakePixel pixel_array[],
- const size_t num_pixels,
+ const size_t pixels_num,
const int depth,
float result[],
struct Object *ob,
@@ -959,7 +959,7 @@ void RE_bake_normal_world_to_object(const BakePixel pixel_array[],
invert_m4_m4(iobmat, ob->obmat);
- for (i = 0; i < num_pixels; i++) {
+ for (i = 0; i < pixels_num; i++) {
size_t offset;
float nor[3];
@@ -980,14 +980,14 @@ void RE_bake_normal_world_to_object(const BakePixel pixel_array[],
}
void RE_bake_normal_world_to_world(const BakePixel pixel_array[],
- const size_t num_pixels,
+ const size_t pixels_num,
const int depth,
float result[],
const eBakeNormalSwizzle normal_swizzle[3])
{
size_t i;
- for (i = 0; i < num_pixels; i++) {
+ for (i = 0; i < pixels_num; i++) {
size_t offset;
float nor[3];