diff options
author | Brecht Van Lommel <brecht@blender.org> | 2022-11-01 23:00:56 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2022-11-02 19:16:50 +0300 |
commit | 31746e1baa14fd3a64053aec82a40ffc07f95973 (patch) | |
tree | d220facfd17d34de073fd36ac2c98af12e7992f6 /source/blender/render/intern/engine.cc | |
parent | 07ef428c6c41d74d267e2dbd505386e93f26de38 (diff) |
Fix memory leak with Freestyle renders after recent changes
Render stored a shallow copy of the scene view layers and views for thread
safety, without proper functions to free it. But with the CoW depsgraph this
scene is already a copy of the original and an additional copy is not needed.
Refactor to use the scene view layers and some other settings directly instead
of making a copy.
Diffstat (limited to 'source/blender/render/intern/engine.cc')
-rw-r--r-- | source/blender/render/intern/engine.cc | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/render/intern/engine.cc b/source/blender/render/intern/engine.cc index b8757d33580..acca657f7dc 100644 --- a/source/blender/render/intern/engine.cc +++ b/source/blender/render/intern/engine.cc @@ -1036,12 +1036,6 @@ bool RE_engine_render(Render *re, bool do_all) return true; } - /* update animation here so any render layer animation is applied before - * creating the render result */ - if ((re->r.scemode & (R_NO_FRAME_UPDATE | R_BUTS_PREVIEW)) == 0) { - render_update_anim_renderdata(re, &re->scene->r, &re->scene->view_layers); - } - /* Create engine. */ RenderEngine *engine = re->engine; |