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authorBrecht Van Lommel <brecht@blender.org>2020-03-26 03:14:08 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-03-26 03:29:20 +0300
commitba8d819c9b1ccb7dae50167755167dc3e54bd657 (patch)
tree15428f208bb414fab49decca2aad82723939dc13 /source/blender/render/intern/include/render_types.h
parent366cb3a0592af4736fa9efc5881eab4760b7cba7 (diff)
Fix T74417: Freestyle render removes image texture users
This simplifies freestyle render pipeline integration so we don't have to do much manual ID user management at all. The complexity here was legacy from Blender Internal. Based on fix provided by Sybren A. Stüvl.
Diffstat (limited to 'source/blender/render/intern/include/render_types.h')
-rw-r--r--source/blender/render/intern/include/render_types.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 1318e2498bb..3ae4b9c0b90 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -123,11 +123,6 @@ struct Render {
Depsgraph *pipeline_depsgraph;
Scene *pipeline_scene_eval;
-#ifdef WITH_FREESTYLE
- struct Main *freestyle_bmain;
- ListBase freestyle_renders;
-#endif
-
/* callbacks */
void (*display_init)(void *handle, RenderResult *rr);
void *dih;