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authorSergey Sharybin <sergey.vfx@gmail.com>2016-03-02 10:45:46 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-03-02 10:47:43 +0300
commit9c183f60e1b0892614cf64db274488ff5bc61620 (patch)
tree574027e7ebd49fd240fb1a98ac45cbbad0a54df3 /source/blender/render/intern/include/render_types.h
parentc593b77910cb13cd68fa60ea4a0e7a190f1064aa (diff)
Fix T47610: Texture node in compositing nodes does not update
The issue was caused by some code accessing R from a functions which are marked as safe for use from outside of render pipeline. Now those functions are safe(er) for use.
Diffstat (limited to 'source/blender/render/intern/include/render_types.h')
-rw-r--r--source/blender/render/intern/include/render_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 3b69c124753..ed83cfec764 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -437,7 +437,7 @@ typedef struct HaloRen {
unsigned int lay;
struct Material *mat;
struct ImagePool *pool;
- bool skip_load_image;
+ bool skip_load_image, texnode_preview;
} HaloRen;
/* ------------------------------------------------------------------------- */