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authorTon Roosendaal <ton@blender.org>2006-11-19 21:44:54 +0300
committerTon Roosendaal <ton@blender.org>2006-11-19 21:44:54 +0300
commit4ebf5223ba7147680d2b0561ae85c51327ae93e3 (patch)
tree7a755b992ba74181ace0df82f000221a60c64a44 /source/blender/render/intern/include/render_types.h
parent6e086d4cfe88a62e0ec7f6e1a6731c0685896078 (diff)
Render Baking:
- Bugfix: vertex normals were still flipped around, to match viewpoint rendering. - New: option to bake a texture+material only
Diffstat (limited to 'source/blender/render/intern/include/render_types.h')
-rw-r--r--source/blender/render/intern/include/render_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index a429e3027cd..1563f6a768d 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -361,6 +361,7 @@ typedef struct LampRen
#define R_HALO 2
#define R_SEC_FIELD 4
#define R_LAMPHALO 8
+#define R_GLOB_NOPUNOFLIP 16
/* vlakren->flag (vlak = face in dutch) char!!! */
#define R_SMOOTH 1