Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAndre Susano Pinto <andresusanopinto@gmail.com>2009-09-15 19:15:43 +0400
committerAndre Susano Pinto <andresusanopinto@gmail.com>2009-09-15 19:15:43 +0400
commitf7c686d0ae68842feddd4f37deadab12e1fa4991 (patch)
tree52773e6d6236aec9a3a80bf6c5c1ea5f7e943224 /source/blender/render/intern/include/render_types.h
parentf8657be654f89c6a4826ef8dd3e2275dfe2d4a5a (diff)
parent0338b05a64184ce1a439a418ebc4e315185c1eec (diff)
svn merge -r 22571:22800 https://svn.blender.org/svnroot/bf-blender/trunk/blender
svn merge -r 22800:23207 https://svn.blender.org/svnroot/bf-blender/trunk/blender Merged volumetric with new raytrace code (it compiles and rendered volume-cube.blend withouth problems) Part1: source/blender
Diffstat (limited to 'source/blender/render/intern/include/render_types.h')
-rw-r--r--source/blender/render/intern/include/render_types.h47
1 files changed, 46 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index c412921eb31..67c69259213 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -205,6 +205,9 @@ struct Render
ListBase customdata_names;
struct Object *excludeob;
+ ListBase render_volumes_inside;
+ ListBase volumes;
+ ListBase volume_precache_parts;
/* arena for allocating data for use during render, for
* example dynamic TFaces to go in the VlakRen structure.
@@ -302,7 +305,9 @@ typedef struct ObjectInstanceRen {
float dupliorco[3], dupliuv[2];
float (*duplitexmat)[4];
-
+
+ struct VolumePrecache *volume_precache;
+
float *vectors;
int totvector;
@@ -416,6 +421,46 @@ typedef struct StrandRen {
float orco[3];
} StrandRen;
+/* ------------------------------------------------------------------------- */
+
+typedef struct VolumeOb
+{
+ struct VolumeOb *next, *prev;
+ struct Material *ma;
+ struct ObjectRen *obr;
+} VolumeOb;
+
+typedef struct MatInside {
+ struct MatInside *next, *prev;
+ struct Material *ma;
+ struct ObjectInstanceRen *obi;
+} MatInside;
+
+typedef struct VolPrecachePart
+{
+ struct VolPrecachePart *next, *prev;
+ struct RayObject *tree;
+ struct ShadeInput *shi;
+ struct ObjectInstanceRen *obi;
+ int num;
+ int minx, maxx;
+ int miny, maxy;
+ int minz, maxz;
+ int res[3];
+ float bbmin[3];
+ float voxel[3];
+ int working, done;
+} VolPrecachePart;
+
+typedef struct VolumePrecache
+{
+ int res[3];
+ float *data_r;
+ float *data_g;
+ float *data_b;
+} VolumePrecache;
+
+/* ------------------------------------------------------------------------- */
struct LampRen;
struct MTex;