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authorAndre Susano Pinto <andresusanopinto@gmail.com>2009-07-10 21:41:49 +0400
committerAndre Susano Pinto <andresusanopinto@gmail.com>2009-07-10 21:41:49 +0400
commit9a23287fd8062674ad58829b9e58bb2b3e982f23 (patch)
tree110a69b2d7f863dcb4bd8163b07bf1a8ae38d368 /source/blender/render/intern/include/render_types.h
parent81c356151345e99d7ae0968be1f6242cd3c6fce1 (diff)
SUN and HEMI lights back as trunk (i think)
Diffstat (limited to 'source/blender/render/intern/include/render_types.h')
-rw-r--r--source/blender/render/intern/include/render_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 88bf30bd9ef..c412921eb31 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -172,6 +172,7 @@ struct Render
/* octree tables and variables for raytrace */
struct RayObject *raytree;
struct RayFace *rayfaces;
+ float maxdist; /* needed for keeping an incorrect behaviour of SUN and HEMI lights (avoid breaking old scenes) */
/* occlusion tree */
void *occlusiontree;