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authorTon Roosendaal <ton@blender.org>2004-12-28 01:57:19 +0300
committerTon Roosendaal <ton@blender.org>2004-12-28 01:57:19 +0300
commit0db670ce475e636d71f88747d412453fd032d54c (patch)
treebb7423a9be7778812669ee77ae51b2a2b20784a6 /source/blender/render/intern/include/rendercore.h
parent0dfa14b1818e5cd9b38a297f761f0e0142abfeae (diff)
And a first threading fix; mist render still used a R global for storage.
caused very bad stripes in render.
Diffstat (limited to 'source/blender/render/intern/include/rendercore.h')
-rw-r--r--source/blender/render/intern/include/rendercore.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h
index e66e405d383..44aedf5392a 100644
--- a/source/blender/render/intern/include/rendercore.h
+++ b/source/blender/render/intern/include/rendercore.h
@@ -72,7 +72,7 @@ typedef struct PixStrMain
} PixStrMain;
-float mistfactor(float *co); /* dist and height, return alpha */
+float mistfactor(float zcor, float *co); /* dist and height, return alpha */
void add_halo_flare(void);